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path: root/src/video_core/texture_cache/surface_base.h (follow)
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* video_core: Rewrite the texture cacheGravatar ReinUsesLisp2020-12-301-333/+0
* video_core: Resolve more variable shadowing scenarios pt.3Gravatar Lioncash2020-12-051-5/+5
* video_core: Resolve more variable shadowing scenarios pt.2Gravatar Lioncash2020-12-051-2/+2
* texture_cache: Implement rendering to 3D texturesGravatar ReinUsesLisp2020-06-081-4/+9
* Texture Cache: Implement OnCPUWrite and SyncGuestHostGravatar Fernando Sahmkow2020-04-221-0/+18
* surface_base: Make IsInside() a const member functionGravatar Lioncash2020-04-151-2/+2
* Texture Cache: Use vAddr instead of physical memory for caching.Gravatar Fernando Sahmkow2020-04-061-26/+8
* video_core: Use native ASTC when availableGravatar ReinUsesLisp2020-04-011-4/+11
* texture_cache/surface_base: Fix out of bounds texture viewsGravatar ReinUsesLisp2019-11-291-7/+4
* common: Rename binary_find.h to algorithm.hGravatar Lioncash2019-10-151-3/+2
* texture_cache: Minor changesGravatar ReinUsesLisp2019-09-051-6/+6
* Texture_Cache: Address FeedbackGravatar Fernando Sahmkow2019-07-141-1/+3
* Texture_Cache: Force Framebuffer reset if an active render target is unregist...Gravatar Fernando Sahmkow2019-07-141-1/+7
* texture_cache: Address FeedbackGravatar Fernando Sahmkow2019-07-051-2/+2
* texture_cache: Address feedbackGravatar ReinUsesLisp2019-06-291-1/+1
* texture_cache/surface_base: Address feedbackGravatar ReinUsesLisp2019-06-241-2/+6
* texture_cache: Style and CorrectionsGravatar Fernando Sahmkow2019-06-201-1/+2
* texture_cache: Implement Irregular Views in surfacesGravatar Fernando Sahmkow2019-06-201-4/+21
* texture_cache: Implement siblings texture formats.Gravatar Fernando Sahmkow2019-06-201-0/+4
* texture_cache: move some large methods to cpp filesGravatar Fernando Sahmkow2019-06-201-99/+7
* texture_cache uncompress-compress is untopological.Gravatar Fernando Sahmkow2019-06-201-2/+16
* texture_cache: Correct copying between compressed and uncompressed formatsGravatar Fernando Sahmkow2019-06-201-5/+4
* texture_cache: Handle uncontinuous surfaces.Gravatar Fernando Sahmkow2019-06-201-4/+30
* texture_cache: Add checks for texture buffers.Gravatar Fernando Sahmkow2019-06-201-2/+16
* texture_cache: Fermi2D reform and implement View MirageGravatar Fernando Sahmkow2019-06-201-5/+10
* texture_cache: General FixesGravatar Fernando Sahmkow2019-06-201-0/+4
* Remove Framebuffer reconfiguration and restrict rendertarget protectionGravatar Fernando Sahmkow2019-06-201-5/+10
* Reduce amount of size calculations.Gravatar Fernando Sahmkow2019-06-201-18/+10
* texture_cache: Correct premature texceptionsGravatar Fernando Sahmkow2019-06-201-3/+14
* Fixes to mipmap's process and reconstruct processGravatar Fernando Sahmkow2019-06-201-2/+2
* surface_base: Add parenthesis to EmplaceOverview's predicateGravatar ReinUsesLisp2019-06-201-3/+2
* surface_view: Add constructor for ViewParamsGravatar ReinUsesLisp2019-06-201-27/+12
* surface_base: Split BreakDown into layered and non-layered variantsGravatar ReinUsesLisp2019-06-201-45/+48
* surface_base: Silence truncation warnings and minor renames and reorderingGravatar ReinUsesLisp2019-06-201-16/+19
* copy_params: Use constructor instead of C-like initializationGravatar ReinUsesLisp2019-06-201-33/+20
* Correct Mipmaps View method in Texture CacheGravatar Fernando Sahmkow2019-06-201-3/+2
* Change texture_cache chaching from GPUAddr to CacheAddrGravatar Fernando Sahmkow2019-06-201-15/+15
* Corrections to Structural MatchingGravatar Fernando Sahmkow2019-06-201-21/+45
* Correct Surface Base and Views for new Texture CacheGravatar Fernando Sahmkow2019-06-201-77/+220
* texture_cache: Remove execution context copies from the texture cacheGravatar ReinUsesLisp2019-06-201-5/+3
* texture_cache: Split texture cache into different filesGravatar ReinUsesLisp2019-06-201-0/+172