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path: root/src/video_core/shader/shader_ir.cpp (follow)
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* shader: Remove old shader managementGravatar ReinUsesLisp2021-07-221-464/+0
* Revert "Start of Integer flags implementation"Gravatar ReinUsesLisp2021-01-251-48/+3
* shader_ir: Fix comment typoGravatar Levi Behunin2021-01-231-1/+1
* Merge remote-tracking branch 'upstream/master' into int-flagsGravatar Levi2021-01-101-10/+11
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| * Merge pull request #5159 from lioncash/move-amendGravatar Rodrigo Locatti2020-12-071-2/+2
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| | * shader_ir: std::move node within DeclareAmend()Gravatar Lioncash2020-12-071-2/+2
| * | video_core: Remove unnecessary enum class casting in logging messagesGravatar Lioncash2020-12-071-5/+5
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| * video_core: Resolve more variable shadowing scenarios pt.3Gravatar Lioncash2020-12-051-3/+4
* | More forgetting... duhGravatar Levi Behunin2020-09-241-2/+2
* | Forgot to apply suggestion here as wellGravatar Levi Behunin2020-09-241-1/+1
* | Address CommentsGravatar Levi Behunin2020-09-241-22/+27
* | Start of Integer flags implementationGravatar Levi Behunin2020-09-241-3/+43
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* video_core: Allow copy elision to take place where applicableGravatar Lioncash2020-07-211-2/+2
* shader_ir: Separate float-point comparisons in ordered and unorderedGravatar ReinUsesLisp2020-05-091-64/+45
* CMakeLists: Specify -Wextra on linux buildsGravatar Lioncash2020-04-151-4/+3
* shader_ir: Add error message for EXIT.FCSM_TRGravatar ReinUsesLisp2020-04-041-0/+3
* shader/shader_ir: Track usage in input attribute and of legacy varyingsGravatar ReinUsesLisp2020-03-151-34/+50
* shader/shader_ir: Fix clip distance usage storesGravatar ReinUsesLisp2020-03-151-2/+1
* shader/shader_ir: Change declare output attribute to a switchGravatar ReinUsesLisp2020-03-151-9/+9
* video_core: Rename "const buffer locker" to "registry"Gravatar ReinUsesLisp2020-03-091-2/+3
* Shader_IR: Address feedback.Gravatar Fernando Sahmkow2020-01-251-2/+1
* Shader_IR: Implement Injectable Custom Variables to the IR.Gravatar Fernando Sahmkow2020-01-241-0/+9
* GPU: Implement guest driver profile and deduce texture handler sizes.Gravatar Fernando Sahmkow2020-01-241-0/+1
* Shader_IR: Address FeedbackGravatar Fernando Sahmkow2020-01-041-2/+2
* Shader_IR: add the ability to amend code in the shader ir.Gravatar Fernando Sahmkow2019-12-301-0/+6
* Merge pull request #2976 from FernandoS27/cache-fast-brx-rebasedGravatar Rodrigo Locatti2019-10-261-4/+3
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| * gl_shader_decompiler: Move entries to a separate functionGravatar ReinUsesLisp2019-10-251-4/+3
| * Shader_Cache: setup connection of ConstBufferLockerGravatar Fernando Sahmkow2019-10-251-2/+2
* | shader_ir: Use std::array with pair instead of unordered_mapGravatar Lioncash2019-10-241-53/+67
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* Shader_IR: allow else derivation to be optional.Gravatar Fernando Sahmkow2019-10-041-1/+1
* Shader_Ir: Refactor Decompilation process and allow multiple decompilation mo...Gravatar Fernando Sahmkow2019-10-041-2/+4
* gl_shader_decompiler: Implement AST decompilingGravatar Fernando Sahmkow2019-10-041-3/+3
* shader_ir: Declare Manager and pass it to appropiate programs.Gravatar Fernando Sahmkow2019-10-041-1/+1
* VideoCore: Corrections to the MME Inliner and removal of hacky instance manag...Gravatar Fernando Sahmkow2019-09-191-0/+12
* shader_ir: Implement ST_SGravatar ReinUsesLisp2019-09-051-0/+9
* shader/decode: Implement S2R TicGravatar ReinUsesLisp2019-07-221-0/+5
* shader_ir: std::move Node instance where applicableGravatar Lioncash2019-07-161-51/+56
* shader_ir: Rename Get/SetTemporal to Get/SetTemporaryGravatar Lioncash2019-07-161-2/+2
* Merge pull request #2565 from ReinUsesLisp/track-indirectGravatar Fernando Sahmkow2019-07-161-1/+10
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| * shader: Allow tracking of indirect buffers without variable offsetGravatar ReinUsesLisp2019-07-141-1/+10
* | Merge pull request #2695 from ReinUsesLisp/layer-viewportGravatar Fernando Sahmkow2019-07-151-0/+16
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| * gl_shader_decompiler: Implement gl_ViewportIndex and gl_Layer in vertex shadersGravatar ReinUsesLisp2019-07-071-0/+16
* | shader_ir: propagate shader size to the IRGravatar Fernando Sahmkow2019-07-091-2/+2
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* shader: Use shared_ptr to store nodes and move initialization to fileGravatar ReinUsesLisp2019-06-051-92/+10
* shader/shader_ir: Make Comment() take a std::string by valueGravatar Lioncash2019-05-231-2/+2
* Merge pull request #2441 from ReinUsesLisp/al2pGravatar bunnei2019-05-191-6/+7
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| * shader: Add physical attributes commentariesGravatar ReinUsesLisp2019-05-021-1/+1
| * shader_ir/memory: Implement physical input attributesGravatar ReinUsesLisp2019-05-021-0/+5
| * shader: Remove unused AbufNode Ipa modeGravatar ReinUsesLisp2019-05-021-7/+3
* | shader/shader_ir: Place implementations of constructor and destructor in cpp ...Gravatar Lioncash2019-05-191-0/+7
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