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path: root/src/video_core/shader/decode/memory.cpp (follow)
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* shader: Remove old shader managementGravatar ReinUsesLisp2021-07-221-493/+0
* Implement texture offset support for TexelFetch and TextureGather and add off...Gravatar Kelebek12021-02-151-0/+1
* video_core: Remove unnecessary enum class casting in logging messagesGravatar Lioncash2020-12-071-13/+12
* shader/memory: Amend UNIMPLEMENTED_IF_MSG without a messageGravatar Lioncash2020-08-141-1/+2
* General: Tidy up clang-format warnings part 2Gravatar Lioncash2020-08-131-3/+3
* shader/memory: Implement non-addition operations in REDGravatar ReinUsesLisp2020-05-211-2/+1
* decode/memory: Resolve unused variable warningGravatar Lioncash2020-04-161-1/+1
* shader/memory: Implement RED.E.ADDGravatar ReinUsesLisp2020-04-061-1/+15
* shader/memory: Add "using std::move"Gravatar ReinUsesLisp2020-04-061-11/+13
* shader/memory: Minor fixes in ATOMGravatar ReinUsesLisp2020-04-061-32/+30
* shader/memory: Silence no return value warningGravatar ReinUsesLisp2020-04-021-0/+3
* clang-formatGravatar Nguyen Dac Nam2020-03-311-2/+1
* shader_decode: fix by suggestionGravatar Nguyen Dac Nam2020-03-311-27/+22
* clang-formatGravatar namkazy2020-03-301-3/+3
* shader_decode: ATOM/ATOMS: add function to avoid code repetitionGravatar namkazy2020-03-301-70/+39
* shader_decode: implement ATOM operation for S32 and U32Gravatar Nguyen Dac Nam2020-03-301-6/+39
* clang-formatGravatar namkazy2020-03-301-3/+3
* shader_decode: implement ATOMS instr partial.Gravatar Nguyen Dac Nam2020-03-301-10/+42
* Merge pull request #3347 from ReinUsesLisp/local-memGravatar bunnei2020-01-301-30/+55
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| * shader/memory: Implement STL.S16 and STS.S16Gravatar ReinUsesLisp2020-01-251-3/+10
| * shader/memory: Implement unaligned LDL.S16 and LDS.S16Gravatar ReinUsesLisp2020-01-251-5/+3
| * shader/memory: Move unaligned load/store to functionsGravatar ReinUsesLisp2020-01-251-18/+27
| * shader/memory: Implement LDL.S16 and LDS.S16Gravatar ReinUsesLisp2020-01-251-12/+23
* | shader/memory: Implement ATOM.ADDGravatar ReinUsesLisp2020-01-261-1/+21
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* shader/memory: Implement ATOMS.ADD.U32Gravatar ReinUsesLisp2020-01-161-0/+19
* shader_ir/memory: Implement u16 and u8 for STG and LDGGravatar ReinUsesLisp2020-01-091-33/+51
* shader/memory: Implement LDG.U8 and unaligned U8 loadsGravatar ReinUsesLisp2019-12-181-6/+32
* shader_ir/memory: Implement patch storesGravatar ReinUsesLisp2019-12-091-16/+18
* shader_ir/memory: Ignore global memory when tracking failsGravatar ReinUsesLisp2019-10-221-16/+23
* shader_ir: Implement LD_SGravatar ReinUsesLisp2019-09-051-10/+13
* shader_ir: Implement ST_SGravatar ReinUsesLisp2019-09-051-9/+16
* shader_ir: Rename Get/SetTemporal to Get/SetTemporaryGravatar Lioncash2019-07-161-11/+11
* shader: Allow tracking of indirect buffers without variable offsetGravatar ReinUsesLisp2019-07-141-12/+7
* shader: Use shared_ptr to store nodes and move initialization to fileGravatar ReinUsesLisp2019-06-051-4/+5
* Merge pull request #2485 from ReinUsesLisp/generic-memoryGravatar bunnei2019-05-241-27/+55
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| * shader/memory: Implement ST (generic memory)Gravatar ReinUsesLisp2019-05-201-21/+35
| * shader/memory: Implement LD (generic memory)Gravatar ReinUsesLisp2019-05-201-7/+21
* | shader/decode/memory: Remove left in debug pragmaGravatar Lioncash2019-05-221-2/+0
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* shader_ir/memory: Assert on non-32 bits ALD.PHYSGravatar ReinUsesLisp2019-05-021-0/+3
* shader: Add physical attributes commentariesGravatar ReinUsesLisp2019-05-021-1/+1
* shader_ir/memory: Implement physical input attributesGravatar ReinUsesLisp2019-05-021-3/+6
* shader: Remove unused AbufNode Ipa modeGravatar ReinUsesLisp2019-05-021-5/+2
* shader_ir/memory: Emit AL2P IRGravatar ReinUsesLisp2019-05-021-0/+17
* Merge pull request #2315 from ReinUsesLisp/severity-decompilerGravatar bunnei2019-04-161-4/+5
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| * shader_ir/memory: Reduce severity of LD_L cache management and log itGravatar ReinUsesLisp2019-04-031-2/+2
| * shader_ir/memory: Reduce severity of ST_L cache management and log itGravatar ReinUsesLisp2019-04-031-2/+3
* | shader_ir: Implement STG, keep track of global memory usage and flushGravatar ReinUsesLisp2019-04-141-35/+74
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* shader/decode: Split memory and texture instructions decodingGravatar ReinUsesLisp2019-02-261-493/+0
* Merge pull request #2118 from FernandoS27/ipa-improveGravatar bunnei2019-02-241-1/+1
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| * shader_decompiler: Improve Accuracy of Attribute Interpolation.Gravatar Fernando Sahmkow2019-02-141-1/+1