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src
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video_core
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renderer_opengl
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renderer_opengl.cpp
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Commit message (
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Author
Age
Files
Lines
*
gpu: dependency-inject scaling/antialiasing filter state for capture layers
Liam
2024-02-09
1
-3
/
+5
*
nvnflinger/gpu: implement applet capture
Liam
2024-02-09
1
-11
/
+74
*
nvnflinger/gpu: implement layer stack composition
Liam
2024-01-31
1
-6
/
+6
*
renderer_opengl: implement layer stack composition
Liam
2024-01-31
1
-4
/
+4
*
renderer_opengl: split up blit screen resources into antialias and window ada...
Liam
2024-01-31
1
-0
/
+6
*
renderer_opengl: split out SMAA
Liam
2024-01-31
1
-1
/
+0
*
renderer_opengl: isolate core presentation code
Liam
2024-01-31
1
-501
/
+5
*
video_core: consistently account for resolution scaling when rendering
Liam
2024-01-31
1
-20
/
+8
*
video_core: simplify accelerated surface fetch and crop handling between APIs
Liam
2024-01-31
1
-137
/
+98
*
Core: Eliminate core/memory dependancies.
Fernando Sahmkow
2024-01-18
1
-1
/
+0
*
SMMU: Initial adaptation to video_core.
Fernando Sahmkow
2024-01-18
1
-4
/
+5
*
gl_buffer_cache: Reintroduce NV_vertex_buffer_unified_memory
Ameer J
2023-12-19
1
-1
/
+15
*
renderer_opengl: remove srgb conversion logic
Liam
2023-12-03
1
-7
/
+2
*
gl_buffer_cache: Batch vertex/tfb buffer binding
Ameer J
2023-11-19
1
-16
/
+1
*
settings,opengl,yuzu-qt: Fix AA, Filter maximums
lat9nq
2023-07-21
1
-1
/
+1
*
video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
Wollnashorn
2023-01-26
1
-18
/
+72
*
opengl: Sanitize antialiasing config
Narr the Reg
2023-01-06
1
-1
/
+7
*
gl_device: Use a more robust way to use strict context mode
Alexander Orzechowski
2022-12-13
1
-2
/
+2
*
video_core: Integrate SMAA
Liam
2022-12-08
1
-18
/
+106
*
Add break for default cases
Kyle Kienapfel
2022-11-13
1
-0
/
+1
*
OpenGl: Implement Channels.
Fernando Sahmkow
2022-10-06
1
-1
/
+1
*
video_core: support framebuffer crop rect top not zero
vonchenplus
2022-08-20
1
-6
/
+13
*
chore: make yuzu REUSE compliant
Andrea Pappacoda
2022-07-27
1
-3
/
+2
*
common: Change semantics of UNREACHABLE to unconditionally crash
Liam
2022-06-13
1
-2
/
+2
*
OpenGL: fix cropping
Liam
2022-04-04
1
-1
/
+6
*
hle: nvflinger: Migrate android namespace -> Service::android.
bunnei
2022-03-24
1
-4
/
+4
*
hle: nvflinger: Move PixelFormat to its own header.
bunnei
2022-03-24
1
-4
/
+4
*
video_core: Reduce unused includes
ameerj
2022-03-19
1
-3
/
+0
*
renderer_opengl: Minor refactoring of filter selection
ameerj
2021-12-05
1
-30
/
+20
*
Presentation: Only use FP16 in scaling shaders on supported devices in Vulkan
Marshall Mohror
2021-11-16
1
-2
/
+3
*
OpenGL: fix FXAA with scaling
Marshall Mohror
2021-11-16
1
-9
/
+30
*
OpenGL: Implement FXAA
Marshall Mohror
2021-11-16
1
-34
/
+75
*
QtGUI: Add buttton to toggle the filter.
FernandoS27
2021-11-16
1
-0
/
+1
*
VideoCore: Add gaussian filtering.
FernandoS27
2021-11-16
1
-0
/
+5
*
Presentation: add Nearest Neighbor filter.
Fernando Sahmkow
2021-11-16
1
-1
/
+18
*
Renderers: Unify post processing filter shaders
ameerj
2021-11-16
1
-5
/
+4
*
Renderer: Implement Bicubic and ScaleForce filters.
Fernando Sahmkow
2021-11-16
1
-2
/
+25
*
OpenGL: set linear mag filter when blitting a downscaled image.
Fernando Sahmkow
2021-11-16
1
-0
/
+1
*
renderers: Add explicit invert_y bool to screenshot callback
ameerj
2021-07-28
1
-1
/
+1
*
Merge pull request #6696 from ameerj/speed-limit-rename
bunnei
2021-07-26
1
-6
/
+4
|
\
|
*
renderer_base: Removed redundant settings
ameerj
2021-07-23
1
-6
/
+4
*
|
shader: Fix disabled attribute default values
ameerj
2021-07-22
1
-1
/
+1
*
|
renderer_opengl: Use ARB_separate_shader_objects
ReinUsesLisp
2021-07-22
1
-6
/
+5
*
|
renderers: Fix clang formatting
ameerj
2021-07-22
1
-1
/
+1
*
|
shader: Fix disabled and unwritten attributes and varyings
ReinUsesLisp
2021-07-22
1
-15
/
+20
*
|
gl_shader_util: Move shader utility code to a separate file
ReinUsesLisp
2021-07-22
1
-7
/
+5
*
|
renderer_opengl: State track compute assembly programs
ReinUsesLisp
2021-07-22
1
-0
/
+1
*
|
shader: Initial OpenGL implementation
ReinUsesLisp
2021-07-22
1
-12
/
+5
|
/
*
configure_graphics: Use u8 for bg_color values
ameerj
2021-07-08
1
-5
/
+3
*
perf_stats: Rework FPS counter to be more accurate
ameerj
2021-05-15
1
-0
/
+1
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