| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | renderer_opengl: Refactor shader generation/caching to be more organized + va... | 2015-10-21 | 1 | -339/+0 | |
| * | Initial implementation of fragment shader generation with caching. | 2015-10-21 | 1 | -3/+5 | |
| * | Pica: Use zero for the SecondaryFragmentColor source. | 2015-05-31 | 1 | -10/+14 | |
| * | OpenGL renderer | 2015-05-22 | 1 | -0/+288 | |
| * | License change | 2014-12-20 | 1 | -1/+1 | |
| * | Rework OpenGL renderer. | 2014-10-12 | 1 | -20/+26 | |
| * | Downgrade GLSL version to 1.50 (compatible with GL 3.2) | 2014-08-28 | 1 | -4/+4 | |
| * | Rewrite of OpenGL renderer, including OS X support | 2014-08-25 | 1 | -0/+39 |