| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | shader: Primitive Vulkan integration | 2021-07-22 | 1 | -158/+0 | |
| * | common/common_funcs: Rename INSERT_UNION_PADDING_{BYTES,WORDS} to _NOINIT | 2021-01-15 | 1 | -19/+19 | |
| * | video_core: Enforce -Wclass-memaccess | 2020-10-09 | 1 | -7/+6 | |
| * | shader_decompiler: Remove FragCoord.w hack and change IPA implementation | 2020-04-01 | 1 | -25/+30 | |
| * | common_func: Use std::array for INSERT_PADDING_* macros. | 2019-11-03 | 1 | -24/+26 | |
| * | shader_decompiler: Improve Accuracy of Attribute Interpolation. | 2019-02-14 | 1 | -3/+38 | |
| * | shader_header: Make local memory size getter constant | 2019-01-15 | 1 | -1/+1 | |
| * | gl_shader_decompiler: Implement clip distances | 2018-11-23 | 1 | -1/+10 | |
| * | Implemented LD_L and ST_L | 2018-10-24 | 1 | -0/+5 | |
| * | Replace old FragmentHeader for the new Header | 2018-09-11 | 1 | -9/+15 | |
| * | Implemented (Partialy) Shader Header | 2018-09-11 | 1 | -0/+97 |