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src
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video_core
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command_processor.cpp
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Commit message (
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Author
Age
Files
Lines
*
Removed unused file.
Subv
2018-12-03
1
-142
/
+0
*
gl_rasterizer: Skip VB upload if the state is clean.
Markus Wick
2018-11-17
1
-0
/
+3
*
global: Use std::optional instead of boost::optional (#1578)
Frederic L
2018-10-30
1
-1
/
+1
*
GPU: Basic implementation of the Kepler Inline Memory engine (p2mf).
Subv
2018-09-12
1
-0
/
+4
*
video_core: Refactor command_processor.
Markus Wick
2018-09-10
1
-41
/
+42
*
video_core: Move command buffer loop.
Markus Wick
2018-09-10
1
-45
/
+52
*
command_processor: Use std::array for bound_engines.
Markus Wick
2018-09-04
1
-2
/
+2
*
Lowered down the logging for methods
Hexagon12
2018-08-07
1
-4
/
+4
*
Update clang format
James Rowe
2018-07-02
1
-3
/
+3
*
Rename logging macro back to LOG_*
James Rowe
2018-07-02
1
-3
/
+3
*
GPU: Partially implemented the Maxwell DMA engine.
Subv
2018-06-12
1
-1
/
+5
*
GPU: Allow command lists to rebind a channel to another engine in the middle ...
Subv
2018-05-24
1
-1
/
+0
*
GPU: Move the Maxwell3D macro uploading code to the inside of the Maxwell3D p...
Subv
2018-04-25
1
-25
/
+0
*
GPU: Corrected the upper bound of the PFIFO method ids in the command processor.
Subv
2018-04-25
1
-1
/
+1
*
video-core: Move logging macros over to new fmt-capable ones
Lioncash
2018-04-25
1
-5
/
+7
*
memory_manager: Make GpuToCpuAddress return an optional.
bunnei
2018-04-24
1
-3
/
+3
*
memory_manager: Use GPUVAdddr, not PAddr, for GPU addresses.
bunnei
2018-04-24
1
-3
/
+1
*
GPU: Store uploaded GPU macros and keep track of the number of method paramet...
Subv
2018-03-18
1
-15
/
+41
*
GPU: Macros are specific to the Maxwell3D engine, so handle them internally.
Subv
2018-03-18
1
-29
/
+0
*
GPU: Process command mode 5 (IncreaseOnce) differently from other commands.
Subv
2018-03-16
1
-5
/
+38
*
Make a GPU class in VideoCore to contain the GPU state.
Subv
2018-02-11
1
-22
/
+11
*
GPU: Added a command processor to decode the GPU pushbuffers and forward the ...
Subv
2018-02-11
1
-0
/
+130
*
Remove references to PICA and rasterizers in video_core
James Rowe
2018-01-12
1
-647
/
+0
*
hle: Initial implementation of NX service framework and IPC.
bunnei
2017-10-14
1
-1
/
+1
*
Extracted the attribute setup and draw commands into their own functions
Huw Pascoe
2017-10-04
1
-217
/
+222
*
Remove pipeline.gpu_mode and fix minor issues
James Rowe
2017-09-23
1
-12
/
+2
*
GPU: Add draw for immediate and batch modes
James Rowe
2017-09-11
1
-2
/
+17
*
pica/command_processor: build geometry pipeline and run geometry shader
wwylele
2017-08-19
1
-27
/
+27
*
pica: upload shared shader code to both unit
wwylele
2017-08-07
1
-25
/
+37
*
Merge pull request #2697 from wwylele/proctex
Yuri Kunde Schlesner
2017-05-24
1
-0
/
+31
|
\
|
*
pica/swrasterizer: implement procedural texture
wwylele
2017-05-20
1
-0
/
+31
*
|
pica: use correct register value for shader bool_uniforms
wwylele
2017-05-17
1
-2
/
+2
*
|
Pica: Write GS registers
Jannik Vogel
2017-05-12
1
-0
/
+52
*
|
Pica: Write shader registers in functions
Jannik Vogel
2017-05-12
1
-57
/
+103
|
/
*
VideoCore: Split regs.h inclusions
Yuri Kunde Schlesner
2017-02-09
1
-0
/
+2
*
VideoCore: Use union to index into Regs struct
Yuri Kunde Schlesner
2017-02-08
1
-4
/
+8
*
VideoCore: Move Regs to its own file
Yuri Kunde Schlesner
2017-02-04
1
-1
/
+1
*
VideoCore: Split geometry pipeline regs from Regs struct
Yuri Kunde Schlesner
2017-02-04
1
-25
/
+26
*
VideoCore: Split texturing regs from Regs struct
Yuri Kunde Schlesner
2017-02-04
1
-12
/
+12
*
VideoCore: Split rasterizer regs from Regs struct
Yuri Kunde Schlesner
2017-02-04
1
-2
/
+3
*
VideoCore: Split shader output writing from semantic loading
Yuri Kunde Schlesner
2017-01-29
1
-6
/
+8
*
VideoCore: Consistently use shader configuration to load attributes
Yuri Kunde Schlesner
2017-01-29
1
-2
/
+2
*
VideoCore: Use correct register for immediate mode attribute count
Yuri Kunde Schlesner
2017-01-29
1
-6
/
+7
*
VideoCore: Rename some types to more accurate names
Yuri Kunde Schlesner
2017-01-29
1
-6
/
+5
*
VideoCore: Change misleading register names
Yuri Kunde Schlesner
2017-01-29
1
-2
/
+3
*
VideoCore/Shader: Move entry_point to SetupBatch
Yuri Kunde Schlesner
2017-01-25
1
-4
/
+4
*
VideoCore/Shader: Move per-batch ShaderEngine state into ShaderSetup
Yuri Kunde Schlesner
2017-01-25
1
-4
/
+4
*
Shader: Remove OutputRegisters struct
Yuri Kunde Schlesner
2017-01-25
1
-3
/
+4
*
VideoCore/Shader: Split shader uniform state and shader engine
Yuri Kunde Schlesner
2017-01-25
1
-5
/
+8
*
VideoCore/Shader: Use only entry_point as ShaderSetup param
Yuri Kunde Schlesner
2017-01-25
1
-2
/
+2
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