| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | ssa_rewrite_pass: use proper maps | 2023-07-23 | 1 | -6/+5 | |
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| * | general: Convert source file copyright comments over to SPDX | 2022-04-23 | 1 | -3/+2 | |
| | | | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. | ||||
| * | shader_recompiler: Reduce unused includes | 2022-03-20 | 1 | -1/+0 | |
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| * | ShaderCache: Fix Phi Nodes Type on OGL. | 2021-11-01 | 1 | -0/+24 | |
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| * | ShaderCache: Order Phi Arguments from farthest away to nearest. | 2021-10-31 | 1 | -0/+7 | |
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| * | shader: Avoid usage of C++20 ranges to build in clang | 2021-07-22 | 1 | -4/+6 | |
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| * | shader: Move loop safety tests to code emission | 2021-07-22 | 1 | -30/+2 | |
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| * | shader: Fix loop safety to SSA pass | 2021-07-22 | 1 | -1/+1 | |
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| * | shader: Add shader loop safety check settings | 2021-07-22 | 1 | -19/+47 | |
| | | | | | Also add a setting for enable Nsight Aftermath. | ||||
| * | glasm: Initial implementation of phi nodes on GLASM | 2021-07-22 | 1 | -5/+1 | |
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| * | glasm: Rework control flow introducing a syntax list | 2021-07-22 | 1 | -2/+2 | |
| | | | | | | This commit regresses VertexA shaders, their transformation pass has to be adapted to the new control flow. | ||||
| * | shader: Fix forward referencing identity instructions when inserting phi | 2021-07-22 | 1 | -11/+13 | |
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| * | shader: Intrusively store in a block if it's sealed or not | 2021-07-22 | 1 | -3/+2 | |
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| * | shader: Move microinstruction header to the value header | 2021-07-22 | 1 | -1/+1 | |
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| * | shader: Intrusively store register values in block for SSA pass | 2021-07-22 | 1 | -21/+43 | |
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| * | shader: Fix Phi node types | 2021-07-22 | 1 | -0/+4 | |
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| * | shader_recompiler,video_core: Cleanup some GCC and Clang errors | 2021-07-22 | 1 | -2/+2 | |
| | | | | | | | | | | | | | | | | | | Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc> | ||||
| * | shader: Move recursive SSA rewrite to the heap | 2021-07-22 | 1 | -29/+89 | |
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| * | shader: Address feedback | 2021-07-22 | 1 | -1/+0 | |
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| * | shader: Address Feedback | 2021-07-22 | 1 | -49/+1 | |
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| * | shader: Improve VOTE.VTG stub | 2021-07-22 | 1 | -1/+50 | |
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| * | shader: Implement BRX | 2021-07-22 | 1 | -1/+20 | |
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| * | shader: Add partial rasterizer integration | 2021-07-22 | 1 | -1/+1 | |
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| * | shader: Reorder phi nodes when redefined as undefined opcodes | 2021-07-22 | 1 | -1/+9 | |
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| * | shader: Implement CAL inlining function calls | 2021-07-22 | 1 | -3/+2 | |
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| * | shader: Implement SEL | 2021-07-22 | 1 | -4/+8 | |
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| * | shader: Support SSA loops on IR | 2021-07-22 | 1 | -13/+49 | |
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| * | shader: Misc fixes | 2021-07-22 | 1 | -54/+59 | |
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| * | shader: Initial implementation of an AST | 2021-07-22 | 1 | -3/+21 | |
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| * | shader: Properly store phi on Inst | 2021-07-22 | 1 | -10/+12 | |
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| * | shader: Add pools and rename files | 2021-07-22 | 1 | -14/+14 | |
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| * | shader: Remove illegal character in SSA pass | 2021-07-22 | 1 | -1/+1 | |
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| * | shader: Constant propagation and global memory to storage buffer | 2021-07-22 | 1 | -2/+54 | |
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| * | shader: SSA and dominance | 2021-07-22 | 1 | -0/+155 | |