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path: root/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp (follow)
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* ssa_rewrite_pass: use proper mapsGravatar Liam2023-07-231-6/+5
* general: Convert source file copyright comments over to SPDXGravatar Morph2022-04-231-3/+2
* shader_recompiler: Reduce unused includesGravatar ameerj2022-03-201-1/+0
* ShaderCache: Fix Phi Nodes Type on OGL.Gravatar Fernando Sahmkow2021-11-011-0/+24
* ShaderCache: Order Phi Arguments from farthest away to nearest.Gravatar Fernando Sahmkow2021-10-311-0/+7
* shader: Avoid usage of C++20 ranges to build in clangGravatar ReinUsesLisp2021-07-221-4/+6
* shader: Move loop safety tests to code emissionGravatar ReinUsesLisp2021-07-221-30/+2
* shader: Fix loop safety to SSA passGravatar ReinUsesLisp2021-07-221-1/+1
* shader: Add shader loop safety check settingsGravatar lat9nq2021-07-221-19/+47
* glasm: Initial implementation of phi nodes on GLASMGravatar ReinUsesLisp2021-07-221-5/+1
* glasm: Rework control flow introducing a syntax listGravatar ReinUsesLisp2021-07-221-2/+2
* shader: Fix forward referencing identity instructions when inserting phiGravatar ReinUsesLisp2021-07-221-11/+13
* shader: Intrusively store in a block if it's sealed or notGravatar ReinUsesLisp2021-07-221-3/+2
* shader: Move microinstruction header to the value headerGravatar ReinUsesLisp2021-07-221-1/+1
* shader: Intrusively store register values in block for SSA passGravatar ReinUsesLisp2021-07-221-21/+43
* shader: Fix Phi node typesGravatar ReinUsesLisp2021-07-221-0/+4
* shader_recompiler,video_core: Cleanup some GCC and Clang errorsGravatar lat9nq2021-07-221-2/+2
* shader: Move recursive SSA rewrite to the heapGravatar ReinUsesLisp2021-07-221-29/+89
* shader: Address feedbackGravatar FernandoS272021-07-221-1/+0
* shader: Address FeedbackGravatar FernandoS272021-07-221-49/+1
* shader: Improve VOTE.VTG stubGravatar FernandoS272021-07-221-1/+50
* shader: Implement BRXGravatar FernandoS272021-07-221-1/+20
* shader: Add partial rasterizer integrationGravatar ReinUsesLisp2021-07-221-1/+1
* shader: Reorder phi nodes when redefined as undefined opcodesGravatar ReinUsesLisp2021-07-221-1/+9
* shader: Implement CAL inlining function callsGravatar ReinUsesLisp2021-07-221-3/+2
* shader: Implement SELGravatar ameerj2021-07-221-4/+8
* shader: Support SSA loops on IRGravatar ReinUsesLisp2021-07-221-13/+49
* shader: Misc fixesGravatar ReinUsesLisp2021-07-221-54/+59
* shader: Initial implementation of an ASTGravatar ReinUsesLisp2021-07-221-3/+21
* shader: Properly store phi on InstGravatar ReinUsesLisp2021-07-221-10/+12
* shader: Add pools and rename filesGravatar ReinUsesLisp2021-07-221-14/+14
* shader: Remove illegal character in SSA passGravatar ReinUsesLisp2021-07-221-1/+1
* shader: Constant propagation and global memory to storage bufferGravatar ReinUsesLisp2021-07-221-2/+54
* shader: SSA and dominanceGravatar ReinUsesLisp2021-07-221-0/+155