| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Shader Recomnpiler: implement textuzreGrad 3D emulation constant propagation | 2023-08-18 | 1 | -2/+2 | |
| * | general: Convert source file copyright comments over to SPDX | 2022-04-23 | 1 | -3/+2 | |
| * | shader: Implement Int32 SUATOM/SURED | 2021-07-22 | 1 | -4/+0 | |
| * | shader: Implement PIXLD.MY_INDEX | 2021-07-22 | 1 | -4/+0 | |
| * | shader: Implement OUT | 2021-07-22 | 1 | -12/+0 | |
| * | shader: Stub ISBERD | 2021-07-22 | 1 | -4/+0 | |
| * | shader: Implement ATOM/S and RED | 2021-07-22 | 1 | -12/+0 | |
| * | shader: Implement SULD and SUST | 2021-07-22 | 1 | -8/+0 | |
| * | shader: Address feedback + clang format | 2021-07-22 | 1 | -1/+0 | |
| * | shader: Implement AL2P | 2021-07-22 | 1 | -4/+0 | |
| * | shader: "Implement" NOP | 2021-07-22 | 1 | -1/+1 | |
| * | shader: Implement MEMBAR | 2021-07-22 | 1 | -11/+0 | |
| * | shader: Stub VOTE.VTG | 2021-07-22 | 1 | -4/+0 | |
| * | shader: Implement TXD | 2021-07-22 | 1 | -8/+0 | |
| * | shader: Implement TMML partially | 2021-07-22 | 1 | -8/+0 | |
| * | shader: Implement TLDS | 2021-07-22 | 1 | -4/+0 | |
| * | shader: Implement TLD | 2021-07-22 | 1 | -8/+0 | |
| * | shader: Implement FSWZADD | 2021-07-22 | 1 | -4/+0 | |
| * | shader: Implement BRX | 2021-07-22 | 1 | -8/+0 | |
| * | shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available | 2021-07-22 | 1 | -16/+0 | |
| * | shader: Implement VMAD, VMNMX, VSETP | 2021-07-22 | 1 | -13/+0 | |
| * | shader: Implement TXQ and fix FragDepth | 2021-07-22 | 1 | -8/+0 | |
| * | shader: Implement TLD4S. | 2021-07-22 | 1 | -4/+0 | |
| * | shader: Implement TLD4 and TLD4_B | 2021-07-22 | 1 | -8/+0 | |
| * | shader: Implement SHFL | 2021-07-22 | 1 | -4/+0 | |
| * | shader: Implement VOTE | 2021-07-22 | 1 | -4/+0 | |
| * | shader: Implement DMNMX, DSET, DSETP | 2021-07-22 | 1 | -36/+0 | |
| * | shader: Implement F2F | 2021-07-22 | 1 | -12/+0 | |
| * | shader: Implement DMUL and DFMA | 2021-07-22 | 1 | -28/+0 | |
| * | shader: Implement HSETP2 | 2021-07-22 | 1 | -12/+0 | |
| * | shader: Implement HSET2 | 2021-07-22 | 1 | -12/+0 | |
| * | shader: Implement HMUL2 | 2021-07-22 | 1 | -16/+0 | |
| * | shader: Implement HFMA2 | 2021-07-22 | 1 | -20/+0 | |
| * | shader: Implement I2F | 2021-07-22 | 1 | -12/+0 | |
| * | shader: Implement LOP32I | 2021-07-22 | 1 | -4/+0 | |
| * | shader: Add partial rasterizer integration | 2021-07-22 | 1 | -14/+2 | |
| * | shader: Implement DADD | 2021-07-22 | 1 | -12/+0 | |
| * | shader: Implement CSET and CSETP | 2021-07-22 | 1 | -8/+0 | |
| * | shader: Implement FSET and FSETP | 2021-07-22 | 1 | -24/+0 | |
| * | shader: Implement TEXS | 2021-07-22 | 1 | -4/+0 | |
| * | shader: Implement CAL inlining function calls | 2021-07-22 | 1 | -2/+2 | |
| * | shader: Implement FMNMX | 2021-07-22 | 1 | -12/+0 | |
| * | shader: Implement FCMP | 2021-07-22 | 1 | -16/+0 | |
| * | shader: Partial implementation of LDC | 2021-07-22 | 1 | -4/+0 | |
| * | shader: Initial support for textures and TEX | 2021-07-22 | 1 | -8/+0 | |
| * | shader: Implement R2P | 2021-07-22 | 1 | -12/+0 | |
| * | shader: Implement SHF | 2021-07-22 | 1 | -16/+0 | |
| * | shader: Implement LEA | 2021-07-22 | 1 | -20/+0 | |
| * | shader: Implement I2I | 2021-07-22 | 1 | -12/+0 | |
| * | shader: Implement HADD2 | 2021-07-22 | 1 | -16/+0 |