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path: root/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp (follow)
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* Video_core: Address feedbackGravatar Fernando Sahmkow2023-01-041-0/+6
* MacroHLE: Add OpenGL SupportGravatar Fernando Sahmkow2023-01-011-0/+12
* Merge pull request #9253 from vonchenplus/attr_layerGravatar liamwhite2022-11-181-0/+3
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| * shader: Implement miss attribute layerGravatar FengChen2022-11-171-0/+3
* | video_core: Fix few issues in Tess stageGravatar FengChen2022-11-071-0/+12
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* video_core: Generate mipmap texture by drawingGravatar FengChen2022-09-201-0/+4
* general: Convert source file copyright comments over to SPDXGravatar Morph2022-04-231-3/+2
* shader_compiler: support const buffer indirect addressing in GLSLGravatar Liam2022-04-011-8/+17
* glsl_context_get_set: Add alternative cbuf type for broken driversGravatar ameerj2021-12-291-14/+21
* shader: Add integer attribute get optimization passGravatar ameerj2021-12-291-0/+16
* Remove glsl handle legacy related codeGravatar vonchenplus2021-12-181-64/+0
* shader_recompiler: Adjust emit_context includesGravatar ameerj2021-12-051-1/+1
* shader: Properly scale image reads and add GL SPIR-V supportGravatar ReinUsesLisp2021-11-161-1/+1
* glsl/glasm: Pass and use scaling parameters in shadersGravatar ReinUsesLisp2021-11-161-1/+1
* gl_graphics_pipeline: Add downscale factor to shader uniformsGravatar ameerj2021-11-161-2/+1
* shader: Add resolution down factor opcodeGravatar ReinUsesLisp2021-11-161-0/+5
* style: Remove extra space preceding the :: operatorGravatar Morph2021-09-291-2/+2
* shader: GCC fmt 8.0.0 fixesGravatar lat9nq2021-07-221-2/+2
* shader: Fix disabled and unwritten attributes and varyingsGravatar ReinUsesLisp2021-07-221-2/+6
* shader: Rework varyings and implement passthrough geometry shadersGravatar ReinUsesLisp2021-07-221-1/+1
* glsl: Add missing ; in EmitSetSampleMaskGravatar Morph2021-07-221-1/+1
* glsl: Fix cbuf component indexing bug falbackGravatar ameerj2021-07-221-7/+6
* shader: Properly manage attributes not written from previous stagesGravatar ReinUsesLisp2021-07-221-0/+5
* glsl: Address rest of feedbackGravatar ameerj2021-07-221-1/+1
* glsl: Cleanup/Address feedbackGravatar ameerj2021-07-221-13/+5
* glsl: Add Shader_GLSL loggingGravatar ameerj2021-07-221-10/+13
* glsl: Implement legacy varyingsGravatar ameerj2021-07-221-3/+28
* glsl: Fix Cbuf getters for F32 typeGravatar ameerj2021-07-221-12/+15
* glsl: Add immediate index oob checking for Cbuf gettersGravatar ameerj2021-07-221-0/+16
* glsl: Refactor GetCbuf functions to reduce code duplicationGravatar ameerj2021-07-221-104/+66
* glsl: Address Rodrigo's feedbackGravatar ameerj2021-07-221-12/+19
* glsl: Implement SampleId and SetSampleMaskGravatar ameerj2021-07-221-1/+29
* glsl: Implement more attribute getters and settersGravatar ameerj2021-07-221-12/+56
* glsl: Implement indexed attribute loadsGravatar ameerj2021-07-221-19/+19
* glsl: Remove output generic indexing for geometry stageGravatar ameerj2021-07-221-5/+3
* glsl: Implement image atomics and set layerGravatar ameerj2021-07-221-1/+11
* glsl: Add cbuf access workaround for devices with component indexing bugGravatar ameerj2021-07-221-51/+110
* glsl: Fix <32-bit SSBO writesGravatar ameerj2021-07-221-1/+1
* glsl: Cleanup and address feedbackGravatar ameerj2021-07-221-17/+13
* glsl: Implement Load/WriteGlobalGravatar ameerj2021-07-221-30/+27
* glsl: skip gl_ViewportIndex write if device does not support itGravatar ameerj2021-07-221-0/+5
* glsl: Implement transform feedbackGravatar ameerj2021-07-221-4/+11
* emit_glsl_context_get_set: Remove unused functionGravatar lat9nq2021-07-221-4/+0
* glsl: Implement tessellation shadersGravatar ameerj2021-07-221-4/+65
* glsl: Implement geometry shadersGravatar ameerj2021-07-221-2/+13
* glsl: Use NotImplemented macro with function name outputGravatar ameerj2021-07-221-0/+1
* glsl: Implement gl_ViewportIndexGravatar ameerj2021-07-221-0/+3
* glsl: SHFL fix and prefer shift operations over divide in glsl shaderGravatar ameerj2021-07-221-10/+10
* glsl: implement set clip distanceGravatar ameerj2021-07-221-0/+12
* glsl: Rework variable allocator to allow for variable reuseGravatar ameerj2021-07-221-7/+7