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path: root/src/network/room_member.h (follow)
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* Fix more typosGravatar Viktor Szépe2024-01-151-1/+1
* general: fix spelling mistakesGravatar Liam2023-03-121-8/+8
* ldn: Initial implementationGravatar FearlessTobi2022-09-091-1/+34
* yuzu: Display current game version in multiplayer roomGravatar FearlessTobi2022-08-271-1/+1
* core, network: Add ability to proxy socket packetsGravatar FearlessTobi2022-08-151-42/+28
* network, yuzu: Make copyright headers SPDX-compliantGravatar FearlessTobi2022-07-251-3/+2
* yuzu_cmd: Fix compilationGravatar FearlessTobi2022-07-251-12/+0
* Address second part of review commentsGravatar FearlessTobi2022-07-251-0/+4
* network: Add initial files and enet dependencyGravatar FearlessTobi2022-07-251-0/+327
* Massive removal of unused modulesGravatar James Rowe2018-01-121-182/+0
* Added missing parts in libnetwork (#2838)Gravatar B3n302017-08-191-4/+55
* Network: Changed timeout for receiving packets to 100msGravatar B3n302017-07-161-1/+1
* Network: Propagate Room closing to connected membersGravatar B3n302017-07-161-1/+2
* Network: Made send async in RoomMemberGravatar B3n302017-07-161-0/+1
* Network: Send the game titleGravatar B3n302017-07-161-5/+22
* Network: Enable sending and receiving chat messagesGravatar B3n302017-07-161-0/+12
* Network: Enable to send WifiPacketsGravatar B3n302017-07-161-0/+18
* Network: Send JoinRequest and handle the answer in RoomMemberGravatar B3n302017-07-161-0/+18
* Network: Threads for Room and RoomMemberGravatar B3n302017-07-161-1/+0
* Implement basic virtual Room support based on enet (#2803)Gravatar B3n302017-07-071-0/+65