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path: root/src/citra_qt/debugger/graphics_vertex_shader.cpp (follow)
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* citra-qt: Move graphics debugging code into its own folderGravatar Lioncash2016-12-211-629/+0
* Fix typosGravatar Ricardo de Almeida Gonzaga2016-10-201-2/+2
* Use negative priorities to avoid special-casing the self-includeGravatar Yuri Kunde Schlesner2016-09-211-1/+1
* Remove empty newlines in #include blocks.Gravatar Emmanuel Gil Peyrot2016-09-211-4/+1
* Manually tweak source formatting and then re-run clang-formatGravatar Yuri Kunde Schlesner2016-09-181-2/+1
* Sources: Run clang-format on everything.Gravatar Emmanuel Gil Peyrot2016-09-181-76/+134
* Turn ShaderSetup into structGravatar Jannik Vogel2016-05-111-1/+1
* fixup simple type conversions where possibleGravatar Alexander Laties2016-05-071-1/+1
* Pica: Rename VertexLoaded breakpoint to VertexShaderInvocationGravatar Jannik Vogel2016-05-041-2/+2
* PICA: Fix MAD/MADI encodingGravatar Jannik Vogel2016-03-151-2/+10
* Fix attribute mapping in vs debuggerGravatar Jannik Vogel2016-03-091-2/+2
* Add immediate mode vertex submissionGravatar Dwayne Slater2016-03-021-0/+2
* Silence -Wsign-compare warnings.Gravatar Rohit Nirmal2015-10-061-4/+4
* citra_qt: Reorganize headersGravatar Lioncash2015-09-111-2/+1
* Shader Debugger: Allow editing of input vertex dataGravatar Yuri Kunde Schlesner2015-09-071-0/+2
* Shader Debugger: Highlight current instruction instead of focusingGravatar Yuri Kunde Schlesner2015-09-071-4/+15
* Shader Debugger: Remove useless signalGravatar Yuri Kunde Schlesner2015-09-071-5/+2
* Shader Debugger: Fix only first vertex attribute being loadedGravatar Yuri Kunde Schlesner2015-09-071-7/+7
* Shader Debugger: Fix freeze when double-clicking shader disassemblyGravatar Yuri Kunde Schlesner2015-09-071-9/+1
* Shader Debugger: Improve space efficiency of the layoutGravatar Yuri Kunde Schlesner2015-09-071-9/+18
* Shader Disassembly: Fix printing of jump offsetsGravatar Yuri Kunde Schlesner2015-09-071-4/+4
* Shader Disassembly: Fix disassembly of IFU/CALLU instructionsGravatar Yuri Kunde Schlesner2015-09-071-0/+1
* Shader Disassembly: Implement support for MAD/MADIGravatar Yuri Kunde Schlesner2015-09-071-0/+31
* Shader Disassembly: Introduce variables to hold common subexpressionsGravatar Yuri Kunde Schlesner2015-09-071-16/+20
* Shader Debugger: Initialize input_vertex to prevent crashesGravatar Yuri Kunde Schlesner2015-09-071-0/+7
* Shader Disassembly: Cleanup code and improve output alignmentGravatar Yuri Kunde Schlesner2015-09-071-66/+79
* citra-qt: Add helper function to get a monospace QFontGravatar Yuri Kunde Schlesner2015-08-241-1/+3
* citra-qt/VertexShader: Minor UI improvements.Gravatar Tony Wasserka2015-08-161-8/+9
* Introduce a shader tracer to allow inspection of input/output values for each...Gravatar Tony Wasserka2015-08-161-34/+217
* Pica/DebugUtils: Include uniform information into shader dumps.Gravatar Tony Wasserka2015-08-161-3/+2
* citra-qt: Improve shader debugger.Gravatar Tony Wasserka2015-08-161-3/+18
* citra-qt: Print the correct swizzle mask for SRC2 in the shader disassembler.Gravatar Tony Wasserka2015-08-161-3/+3
* Shader: Move shader code to its own subdirectory, "shader".Gravatar bunnei2015-08-151-1/+1
* GPU: Refactor "VertexShader" namespace to "Shader".Gravatar bunnei2015-08-151-1/+1
* Merge pull request #892 from zawata/another-warning-fixesGravatar Yuri Kunde Schlesner2015-07-251-1/+1
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| * Citra_QT : Another Conversion Warning FixGravatar zawata2015-07-191-1/+1
* | Pica/Shader: Add geometry shader definitions.Gravatar Tony Wasserka2015-07-151-1/+1
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* Pica: Create 'State' structure and move state memory there.Gravatar bunnei2015-05-221-3/+3
* Update nihstro submodule to the initial release version.Gravatar archshift2015-03-081-20/+21
* citra-qt: Add a vertex shader debugger.Gravatar Tony Wasserka2015-02-111-0/+298