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path: root/src/citra_qt/debugger/graphics_vertex_shader.cpp (unfollow)
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2016-12-21citra-qt: Move graphics debugging code into its own folderGravatar Lioncash1-629/+0
2016-10-20Fix typosGravatar Ricardo de Almeida Gonzaga1-2/+2
2016-09-21Use negative priorities to avoid special-casing the self-includeGravatar Yuri Kunde Schlesner1-1/+1
2016-09-21Remove empty newlines in #include blocks.Gravatar Emmanuel Gil Peyrot1-4/+1
2016-09-18Manually tweak source formatting and then re-run clang-formatGravatar Yuri Kunde Schlesner1-2/+1
2016-09-18Sources: Run clang-format on everything.Gravatar Emmanuel Gil Peyrot1-76/+134
2016-05-11Turn ShaderSetup into structGravatar Jannik Vogel1-1/+1
2016-05-07fixup simple type conversions where possibleGravatar Alexander Laties1-1/+1
2016-05-04Pica: Rename VertexLoaded breakpoint to VertexShaderInvocationGravatar Jannik Vogel1-2/+2
2016-03-15PICA: Fix MAD/MADI encodingGravatar Jannik Vogel1-2/+10
2016-03-09Fix attribute mapping in vs debuggerGravatar Jannik Vogel1-2/+2
2016-03-02Add immediate mode vertex submissionGravatar Dwayne Slater1-0/+2
2015-10-06Silence -Wsign-compare warnings.Gravatar Rohit Nirmal1-4/+4
2015-09-11citra_qt: Reorganize headersGravatar Lioncash1-2/+1
2015-09-07Shader Debugger: Allow editing of input vertex dataGravatar Yuri Kunde Schlesner1-0/+2
2015-09-07Shader Debugger: Highlight current instruction instead of focusingGravatar Yuri Kunde Schlesner1-4/+15
2015-09-07Shader Debugger: Remove useless signalGravatar Yuri Kunde Schlesner1-5/+2
2015-09-07Shader Debugger: Fix only first vertex attribute being loadedGravatar Yuri Kunde Schlesner1-7/+7
2015-09-07Shader Debugger: Fix freeze when double-clicking shader disassemblyGravatar Yuri Kunde Schlesner1-9/+1
2015-09-07Shader Debugger: Improve space efficiency of the layoutGravatar Yuri Kunde Schlesner1-9/+18
2015-09-07Shader Disassembly: Fix printing of jump offsetsGravatar Yuri Kunde Schlesner1-4/+4
2015-09-07Shader Disassembly: Fix disassembly of IFU/CALLU instructionsGravatar Yuri Kunde Schlesner1-0/+1
2015-09-07Shader Disassembly: Implement support for MAD/MADIGravatar Yuri Kunde Schlesner1-0/+31
2015-09-07Shader Disassembly: Introduce variables to hold common subexpressionsGravatar Yuri Kunde Schlesner1-16/+20
2015-09-07Shader Debugger: Initialize input_vertex to prevent crashesGravatar Yuri Kunde Schlesner1-0/+7
2015-09-07Shader Disassembly: Cleanup code and improve output alignmentGravatar Yuri Kunde Schlesner1-66/+79
2015-08-24citra-qt: Add helper function to get a monospace QFontGravatar Yuri Kunde Schlesner1-1/+3
2015-08-16citra-qt/VertexShader: Minor UI improvements.Gravatar Tony Wasserka1-8/+9
2015-08-16Introduce a shader tracer to allow inspection of input/output values for each...Gravatar Tony Wasserka1-34/+217
2015-08-16Pica/DebugUtils: Include uniform information into shader dumps.Gravatar Tony Wasserka1-3/+2
2015-08-16citra-qt: Improve shader debugger.Gravatar Tony Wasserka1-3/+18
2015-08-16citra-qt: Print the correct swizzle mask for SRC2 in the shader disassembler.Gravatar Tony Wasserka1-3/+3
2015-08-15Shader: Move shader code to its own subdirectory, "shader".Gravatar bunnei1-1/+1
2015-08-15GPU: Refactor "VertexShader" namespace to "Shader".Gravatar bunnei1-1/+1
2015-07-19Citra_QT : Another Conversion Warning FixGravatar zawata1-1/+1
2015-07-15Pica/Shader: Add geometry shader definitions.Gravatar Tony Wasserka1-1/+1
2015-05-22Pica: Create 'State' structure and move state memory there.Gravatar bunnei1-3/+3
2015-03-08Update nihstro submodule to the initial release version.Gravatar archshift1-20/+21
2015-02-11citra-qt: Add a vertex shader debugger.Gravatar Tony Wasserka1-0/+298