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path: root/src/citra/emu_window/emu_window_sdl2.cpp (follow)
Commit message (Expand)AuthorAgeFilesLines
* Massive removal of unused modulesGravatar James Rowe2018-01-121-177/+0
* frontend: Update for undocked Switch screen layout.Gravatar bunnei2018-01-101-3/+2
* move MotionEmu from core/frontend to input_common as a InputDeviceGravatar wwylele2017-08-111-6/+4
* Network: Init Network in SDL and QTGravatar B3n302017-07-161-0/+4
* Move screen size constants from video_core to coreGravatar Yuri Kunde Schlesner2017-05-271-7/+7
* InputCommon: add KeyboardGravatar wwylele2017-03-011-15/+6
* Gui: Change title bar to include build nameGravatar James Rowe2017-02-231-2/+2
* Frontend: emulate motion sensorGravatar wwylele2016-12-261-7/+15
* core: Move emu_window and key_map into coreGravatar MerryMage2016-12-231-1/+1
* Support additional screen layouts.Gravatar James Rowe2016-11-051-4/+1
* Remove empty newlines in #include blocks.Gravatar Emmanuel Gil Peyrot2016-09-211-7/+1
* Manually tweak source formatting and then re-run clang-formatGravatar Yuri Kunde Schlesner2016-09-181-0/+1
* Sources: Run clang-format on everything.Gravatar Emmanuel Gil Peyrot2016-09-181-10/+15
* config: Add a setting for graphics V-Sync.Gravatar bunnei2016-08-291-0/+1
* Refactor input subsystemGravatar wwylele2016-05-151-3/+4
* Frontends, VideoCore: Move glad initialisation to the frontendGravatar Emmanuel Gil Peyrot2016-05-061-0/+7
* SDL2: Explicitly use RGB8 color buffer.Gravatar bunnei2016-03-141-0/+4
* Dependencies: Remove GLFW, Add SDL2Gravatar MerryMage2016-03-021-0/+167