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path: root/src/audio_core/audio_core.cpp (follow)
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* Rework ADSP into a wrapper for appsGravatar Kelebek12023-09-041-2/+2
* nvnflinger: allow locking framerate during video playbackGravatar Liam2023-06-081-8/+0
* audio_manager: Remove dependence on system stateGravatar Lioncash2022-09-211-1/+1
* Remove pause callbacks from coretimingGravatar Kelebek12022-09-131-10/+0
* Don't stall with nvdecGravatar Kelebek12022-09-041-0/+8
* Rework audio output, connecting AudioOut into coretiming to fix desync during...Gravatar Kelebek12022-09-021-8/+0
* Project AndioGravatar Kelebek12022-07-221-0/+68
* Massive removal of unused modulesGravatar James Rowe2018-01-121-61/+0
* CoreTiming: Reworked CoreTiming (cherry-picked from Citra #3119)Gravatar B3n302018-01-081-1/+1
* DSP: Create backing memory for entire DSP RAMGravatar Yuri Kunde Schlesner2017-05-091-15/+4
* SDL: Select audio device (#2403)Gravatar Kloen Lansfiel2017-01-251-14/+2
* Add all services to the Service namespaceGravatar Lioncash2016-12-111-2/+2
* audio_core: SelectSink should default to auto if sink_id is invalidGravatar MerryMage2016-12-101-12/+7
* Use negative priorities to avoid special-casing the self-includeGravatar Yuri Kunde Schlesner2016-09-211-1/+1
* Remove empty newlines in #include blocks.Gravatar Emmanuel Gil Peyrot2016-09-211-3/+1
* Sources: Run clang-format on everything.Gravatar Emmanuel Gil Peyrot2016-09-181-5/+13
* audio_core: Add EnableStretching to interface so that one can toggle stretchi...Gravatar MerryMage2016-08-311-0/+4
* Audio: Add sink selection to configuration filesGravatar MerryMage2016-04-301-4/+29
* AudioCore: CurrentRegion() -> ReadRegion(), WriteRegion()Gravatar MerryMage2016-04-291-2/+2
* AudioCore: Hack to prevent regressions: Trigger Binary pipe interrupt every a...Gravatar MerryMage2016-04-271-0/+2
* DSP_DSP: Updated interrupt implementationGravatar MerryMage2016-04-271-4/+3
* AudioCore: Skeleton ImplementationGravatar MerryMage2016-02-211-0/+53