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-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp
index 5db4a9082..3d028db0f 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_context.cpp
@@ -359,6 +359,12 @@ void EmitContext::DefineOutputs(const Info& info) {
359 Decorate(frag_color[i], spv::Decoration::Location, static_cast<u32>(i)); 359 Decorate(frag_color[i], spv::Decoration::Location, static_cast<u32>(i));
360 Name(frag_color[i], fmt::format("frag_color{}", i)); 360 Name(frag_color[i], fmt::format("frag_color{}", i));
361 } 361 }
362 if (!info.stores_frag_depth) {
363 return;
364 }
365 frag_depth = DefineOutput(*this, F32[1]);
366 Decorate(frag_depth, spv::Decoration::BuiltIn, static_cast<u32>(spv::BuiltIn::FragDepth));
367 Name(frag_depth, "frag_depth");
362 } 368 }
363} 369}
364 370