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Diffstat (limited to 'src/network/room.h')
| -rw-r--r-- | src/network/room.h | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/src/network/room.h b/src/network/room.h new file mode 100644 index 000000000..70c64d5f1 --- /dev/null +++ b/src/network/room.h | |||
| @@ -0,0 +1,60 @@ | |||
| 1 | // Copyright 2017 Citra Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #pragma once | ||
| 6 | |||
| 7 | #include <atomic> | ||
| 8 | #include <memory> | ||
| 9 | #include <string> | ||
| 10 | #include "common/common_types.h" | ||
| 11 | |||
| 12 | namespace Network { | ||
| 13 | |||
| 14 | constexpr u16 DefaultRoomPort = 1234; | ||
| 15 | constexpr size_t NumChannels = 1; // Number of channels used for the connection | ||
| 16 | |||
| 17 | struct RoomInformation { | ||
| 18 | std::string name; ///< Name of the server | ||
| 19 | u32 member_slots; ///< Maximum number of members in this room | ||
| 20 | }; | ||
| 21 | |||
| 22 | /// This is what a server [person creating a server] would use. | ||
| 23 | class Room final { | ||
| 24 | public: | ||
| 25 | enum class State : u8 { | ||
| 26 | Open, ///< The room is open and ready to accept connections. | ||
| 27 | Closed, ///< The room is not opened and can not accept connections. | ||
| 28 | }; | ||
| 29 | |||
| 30 | Room(); | ||
| 31 | ~Room(); | ||
| 32 | |||
| 33 | /** | ||
| 34 | * Gets the current state of the room. | ||
| 35 | */ | ||
| 36 | State GetState() const; | ||
| 37 | |||
| 38 | /** | ||
| 39 | * Gets the room information of the room. | ||
| 40 | */ | ||
| 41 | const RoomInformation& GetRoomInformation() const; | ||
| 42 | |||
| 43 | /** | ||
| 44 | * Creates the socket for this room. Will bind to default address if | ||
| 45 | * server is empty string. | ||
| 46 | */ | ||
| 47 | void Create(const std::string& name, const std::string& server = "", | ||
| 48 | u16 server_port = DefaultRoomPort); | ||
| 49 | |||
| 50 | /** | ||
| 51 | * Destroys the socket | ||
| 52 | */ | ||
| 53 | void Destroy(); | ||
| 54 | |||
| 55 | private: | ||
| 56 | class RoomImpl; | ||
| 57 | std::unique_ptr<RoomImpl> room_impl; | ||
| 58 | }; | ||
| 59 | |||
| 60 | } // namespace Network | ||