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Diffstat (limited to 'src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp')
-rw-r--r--src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp b/src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp
index f37524190..489ec5f21 100644
--- a/src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp
+++ b/src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp
@@ -511,7 +511,7 @@ void GraphicsVertexShaderWidget::Reload(bool replace_vertex_data, void* vertex_d
511 auto& shader_config = Pica::g_state.regs.vs; 511 auto& shader_config = Pica::g_state.regs.vs;
512 for (auto instr : shader_setup.program_code) 512 for (auto instr : shader_setup.program_code)
513 info.code.push_back({instr}); 513 info.code.push_back({instr});
514 int num_attributes = Pica::g_state.regs.vertex_attributes.GetNumTotalAttributes(); 514 int num_attributes = shader_config.max_input_attribute_index + 1;
515 515
516 for (auto pattern : shader_setup.swizzle_data) 516 for (auto pattern : shader_setup.swizzle_data)
517 info.swizzle_info.push_back({pattern}); 517 info.swizzle_info.push_back({pattern});
@@ -522,11 +522,11 @@ void GraphicsVertexShaderWidget::Reload(bool replace_vertex_data, void* vertex_d
522 // Generate debug information 522 // Generate debug information
523 Pica::Shader::InterpreterEngine shader_engine; 523 Pica::Shader::InterpreterEngine shader_engine;
524 shader_engine.SetupBatch(shader_setup, entry_point); 524 shader_engine.SetupBatch(shader_setup, entry_point);
525 debug_data = shader_engine.ProduceDebugInfo(shader_setup, input_vertex, num_attributes); 525 debug_data = shader_engine.ProduceDebugInfo(shader_setup, input_vertex, shader_config);
526 526
527 // Reload widget state 527 // Reload widget state
528 for (int attr = 0; attr < num_attributes; ++attr) { 528 for (int attr = 0; attr < num_attributes; ++attr) {
529 unsigned source_attr = shader_config.input_register_map.GetRegisterForAttribute(attr); 529 unsigned source_attr = shader_config.GetRegisterForAttribute(attr);
530 input_data_mapping[attr]->setText(QString("-> v%1").arg(source_attr)); 530 input_data_mapping[attr]->setText(QString("-> v%1").arg(source_attr));
531 input_data_container[attr]->setVisible(true); 531 input_data_container[attr]->setVisible(true);
532 } 532 }