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| author | 2017-07-07 21:34:15 +0200 | |
|---|---|---|
| committer | 2017-07-07 15:34:15 -0400 | |
| commit | 2e37ce01c9dcdc5932cf5fe47a1ade0e0d2b7cf8 (patch) | |
| tree | b5298b3c528d9acc1f3fa48f19c9f9c19c97d036 /src/network/room.h | |
| parent | Merge pull request #2814 from Kloen/macro-remove (diff) | |
| download | yuzu-2e37ce01c9dcdc5932cf5fe47a1ade0e0d2b7cf8.tar.gz yuzu-2e37ce01c9dcdc5932cf5fe47a1ade0e0d2b7cf8.tar.xz yuzu-2e37ce01c9dcdc5932cf5fe47a1ade0e0d2b7cf8.zip | |
Implement basic virtual Room support based on enet (#2803)
* Added support for network with ENet lib,
connecting is possible, but data can't be sent, yet.
* fixup! Added support for network with ENet lib,
* fixup! CLang
* fixup! Added support for network with ENet lib,
* fixup! Added support for network with ENet lib,
* fixup! Clang format
* More fixups!
* Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Clang again
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
Diffstat (limited to 'src/network/room.h')
| -rw-r--r-- | src/network/room.h | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/src/network/room.h b/src/network/room.h new file mode 100644 index 000000000..70c64d5f1 --- /dev/null +++ b/src/network/room.h | |||
| @@ -0,0 +1,60 @@ | |||
| 1 | // Copyright 2017 Citra Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #pragma once | ||
| 6 | |||
| 7 | #include <atomic> | ||
| 8 | #include <memory> | ||
| 9 | #include <string> | ||
| 10 | #include "common/common_types.h" | ||
| 11 | |||
| 12 | namespace Network { | ||
| 13 | |||
| 14 | constexpr u16 DefaultRoomPort = 1234; | ||
| 15 | constexpr size_t NumChannels = 1; // Number of channels used for the connection | ||
| 16 | |||
| 17 | struct RoomInformation { | ||
| 18 | std::string name; ///< Name of the server | ||
| 19 | u32 member_slots; ///< Maximum number of members in this room | ||
| 20 | }; | ||
| 21 | |||
| 22 | /// This is what a server [person creating a server] would use. | ||
| 23 | class Room final { | ||
| 24 | public: | ||
| 25 | enum class State : u8 { | ||
| 26 | Open, ///< The room is open and ready to accept connections. | ||
| 27 | Closed, ///< The room is not opened and can not accept connections. | ||
| 28 | }; | ||
| 29 | |||
| 30 | Room(); | ||
| 31 | ~Room(); | ||
| 32 | |||
| 33 | /** | ||
| 34 | * Gets the current state of the room. | ||
| 35 | */ | ||
| 36 | State GetState() const; | ||
| 37 | |||
| 38 | /** | ||
| 39 | * Gets the room information of the room. | ||
| 40 | */ | ||
| 41 | const RoomInformation& GetRoomInformation() const; | ||
| 42 | |||
| 43 | /** | ||
| 44 | * Creates the socket for this room. Will bind to default address if | ||
| 45 | * server is empty string. | ||
| 46 | */ | ||
| 47 | void Create(const std::string& name, const std::string& server = "", | ||
| 48 | u16 server_port = DefaultRoomPort); | ||
| 49 | |||
| 50 | /** | ||
| 51 | * Destroys the socket | ||
| 52 | */ | ||
| 53 | void Destroy(); | ||
| 54 | |||
| 55 | private: | ||
| 56 | class RoomImpl; | ||
| 57 | std::unique_ptr<RoomImpl> room_impl; | ||
| 58 | }; | ||
| 59 | |||
| 60 | } // namespace Network | ||