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authorGravatar Lioncash2019-11-26 12:33:20 -0500
committerGravatar Lioncash2019-11-26 21:53:34 -0500
commit4c2ed2706e3579ec1304907dad0d45673768e1fc (patch)
tree89f72c13ad6ab374a4e2d2d475b1e03320de7066 /src/core/core.cpp
parentMerge pull request #3143 from ReinUsesLisp/indexing-bug (diff)
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core/memory: Introduce skeleton of Memory class
Currently, the main memory management code is one of the remaining places where we have global state. The next series of changes will aim to rectify this. This change simply introduces the main skeleton of the class that will contain all the necessary state.
Diffstat (limited to 'src/core/core.cpp')
-rw-r--r--src/core/core.cpp16
1 files changed, 13 insertions, 3 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp
index eba17218a..c45fb960c 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -39,6 +39,7 @@
39#include "core/hle/service/service.h" 39#include "core/hle/service/service.h"
40#include "core/hle/service/sm/sm.h" 40#include "core/hle/service/sm/sm.h"
41#include "core/loader/loader.h" 41#include "core/loader/loader.h"
42#include "core/memory.h"
42#include "core/memory/cheat_engine.h" 43#include "core/memory/cheat_engine.h"
43#include "core/perf_stats.h" 44#include "core/perf_stats.h"
44#include "core/reporter.h" 45#include "core/reporter.h"
@@ -112,8 +113,8 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
112} 113}
113struct System::Impl { 114struct System::Impl {
114 explicit Impl(System& system) 115 explicit Impl(System& system)
115 : kernel{system}, fs_controller{system}, cpu_core_manager{system}, reporter{system}, 116 : kernel{system}, fs_controller{system}, memory{system},
116 applet_manager{system} {} 117 cpu_core_manager{system}, reporter{system}, applet_manager{system} {}
117 118
118 Cpu& CurrentCpuCore() { 119 Cpu& CurrentCpuCore() {
119 return cpu_core_manager.GetCurrentCore(); 120 return cpu_core_manager.GetCurrentCore();
@@ -341,7 +342,8 @@ struct System::Impl {
341 std::unique_ptr<VideoCore::RendererBase> renderer; 342 std::unique_ptr<VideoCore::RendererBase> renderer;
342 std::unique_ptr<Tegra::GPU> gpu_core; 343 std::unique_ptr<Tegra::GPU> gpu_core;
343 std::shared_ptr<Tegra::DebugContext> debug_context; 344 std::shared_ptr<Tegra::DebugContext> debug_context;
344 std::unique_ptr<Core::Hardware::InterruptManager> interrupt_manager; 345 std::unique_ptr<Hardware::InterruptManager> interrupt_manager;
346 Memory::Memory memory;
345 CpuCoreManager cpu_core_manager; 347 CpuCoreManager cpu_core_manager;
346 bool is_powered_on = false; 348 bool is_powered_on = false;
347 bool exit_lock = false; 349 bool exit_lock = false;
@@ -498,6 +500,14 @@ const ExclusiveMonitor& System::Monitor() const {
498 return impl->cpu_core_manager.GetExclusiveMonitor(); 500 return impl->cpu_core_manager.GetExclusiveMonitor();
499} 501}
500 502
503Memory::Memory& System::Memory() {
504 return impl->memory;
505}
506
507const Memory::Memory& System::Memory() const {
508 return impl->memory;
509}
510
501Tegra::GPU& System::GPU() { 511Tegra::GPU& System::GPU() {
502 return *impl->gpu_core; 512 return *impl->gpu_core;
503} 513}