From 4c2ed2706e3579ec1304907dad0d45673768e1fc Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 26 Nov 2019 12:33:20 -0500 Subject: core/memory: Introduce skeleton of Memory class Currently, the main memory management code is one of the remaining places where we have global state. The next series of changes will aim to rectify this. This change simply introduces the main skeleton of the class that will contain all the necessary state. --- src/core/core.cpp | 16 +++++++++++++--- 1 file changed, 13 insertions(+), 3 deletions(-) (limited to 'src/core/core.cpp') diff --git a/src/core/core.cpp b/src/core/core.cpp index eba17218a..c45fb960c 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -39,6 +39,7 @@ #include "core/hle/service/service.h" #include "core/hle/service/sm/sm.h" #include "core/loader/loader.h" +#include "core/memory.h" #include "core/memory/cheat_engine.h" #include "core/perf_stats.h" #include "core/reporter.h" @@ -112,8 +113,8 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs, } struct System::Impl { explicit Impl(System& system) - : kernel{system}, fs_controller{system}, cpu_core_manager{system}, reporter{system}, - applet_manager{system} {} + : kernel{system}, fs_controller{system}, memory{system}, + cpu_core_manager{system}, reporter{system}, applet_manager{system} {} Cpu& CurrentCpuCore() { return cpu_core_manager.GetCurrentCore(); @@ -341,7 +342,8 @@ struct System::Impl { std::unique_ptr renderer; std::unique_ptr gpu_core; std::shared_ptr debug_context; - std::unique_ptr interrupt_manager; + std::unique_ptr interrupt_manager; + Memory::Memory memory; CpuCoreManager cpu_core_manager; bool is_powered_on = false; bool exit_lock = false; @@ -498,6 +500,14 @@ const ExclusiveMonitor& System::Monitor() const { return impl->cpu_core_manager.GetExclusiveMonitor(); } +Memory::Memory& System::Memory() { + return impl->memory; +} + +const Memory::Memory& System::Memory() const { + return impl->memory; +} + Tegra::GPU& System::GPU() { return *impl->gpu_core; } -- cgit v1.2.3