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authorGravatar Yuri Kunde Schlesner2016-09-18 18:01:46 -0700
committerGravatar Yuri Kunde Schlesner2016-09-18 21:14:25 -0700
commit396a8d91a4423d9c793eeff0798d544613647511 (patch)
treee0203961233db1ffcbbca2e15154d71d142c5822 /src/audio_core/hle/pipe.cpp
parentTweak formatting settings (diff)
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Manually tweak source formatting and then re-run clang-format
Diffstat (limited to 'src/audio_core/hle/pipe.cpp')
-rw-r--r--src/audio_core/hle/pipe.cpp10
1 files changed, 8 insertions, 2 deletions
diff --git a/src/audio_core/hle/pipe.cpp b/src/audio_core/hle/pipe.cpp
index fe67d2503..f2b6d6552 100644
--- a/src/audio_core/hle/pipe.cpp
+++ b/src/audio_core/hle/pipe.cpp
@@ -97,7 +97,8 @@ static void AudioPipeWriteStructAddresses() {
97 0x8000 + offsetof(SharedMemory, unknown11) / 2, 97 0x8000 + offsetof(SharedMemory, unknown11) / 2,
98 0x8000 + offsetof(SharedMemory, unknown12) / 2, 98 0x8000 + offsetof(SharedMemory, unknown12) / 2,
99 0x8000 + offsetof(SharedMemory, unknown13) / 2, 99 0x8000 + offsetof(SharedMemory, unknown13) / 2,
100 0x8000 + offsetof(SharedMemory, unknown14) / 2}; 100 0x8000 + offsetof(SharedMemory, unknown14) / 2,
101 };
101 102
102 // Begin with a u16 denoting the number of structs. 103 // Begin with a u16 denoting the number of structs.
103 WriteU16(DspPipe::Audio, static_cast<u16>(struct_addresses.size())); 104 WriteU16(DspPipe::Audio, static_cast<u16>(struct_addresses.size()));
@@ -118,7 +119,12 @@ void PipeWrite(DspPipe pipe_number, const std::vector<u8>& buffer) {
118 return; 119 return;
119 } 120 }
120 121
121 enum class StateChange { Initalize = 0, Shutdown = 1, Wakeup = 2, Sleep = 3 }; 122 enum class StateChange {
123 Initalize = 0,
124 Shutdown = 1,
125 Wakeup = 2,
126 Sleep = 3,
127 };
122 128
123 // The difference between Initialize and Wakeup is that Input state is maintained 129 // The difference between Initialize and Wakeup is that Input state is maintained
124 // when sleeping but isn't when turning it off and on again. (TODO: Implement this.) 130 // when sleeping but isn't when turning it off and on again. (TODO: Implement this.)