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// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
namespace Shader {
enum class Stage : u32 {
Compute,
VertexA,
VertexB,
TessellationControl,
TessellationEval,
Geometry,
Fragment,
};
} // namespace Shader
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