From 03fad5ebe86309cf22732ec9b8d3caf3da63f7b9 Mon Sep 17 00:00:00 2001 From: Morph Date: Sat, 6 Jun 2020 15:56:14 -0400 Subject: yuzu/frontend: Remove internal resolution option --- src/yuzu_cmd/config.cpp | 2 -- src/yuzu_cmd/default_ini.h | 5 ----- 2 files changed, 7 deletions(-) (limited to 'src/yuzu_cmd') diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index c20d48c42..5f9cc158e 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -380,8 +380,6 @@ void Config::ReadValues() { Settings::values.renderer_debug = sdl2_config->GetBoolean("Renderer", "debug", false); Settings::values.vulkan_device = sdl2_config->GetInteger("Renderer", "vulkan_device", 0); - Settings::values.resolution_factor = - static_cast(sdl2_config->GetReal("Renderer", "resolution_factor", 1.0)); Settings::values.aspect_ratio = static_cast(sdl2_config->GetInteger("Renderer", "aspect_ratio", 0)); Settings::values.max_anisotropy = diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index abc6e6e65..102502084 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -117,11 +117,6 @@ use_hw_renderer = # 0: Interpreter (slow), 1 (default): JIT (fast) use_shader_jit = -# Resolution scale factor -# 0: Auto (scales resolution to window size), 1: Native Switch screen resolution, Otherwise a scale -# factor for the Switch resolution -resolution_factor = - # Aspect ratio # 0: Default (16:9), 1: Force 4:3, 2: Force 21:9, 3: Stretch to Window aspect_ratio = -- cgit v1.2.3