From 3e2614148353342284b06899080e4707804eecf5 Mon Sep 17 00:00:00 2001 From: san Date: Sun, 1 Aug 2021 21:46:13 +0200 Subject: yuzu-cmd: hide cursor when in fullscreen Exposed the SDL_ShowCursor function to EmuWindow baseclass. When creating the window (GL or VK) in fullscreen it now automatically hides the cursor.--- src/yuzu_cmd/emu_window/emu_window_sdl2.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/yuzu_cmd/emu_window/emu_window_sdl2.cpp') diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp index f643a4b0b..c80f7791c 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp @@ -122,6 +122,10 @@ void EmuWindow_SDL2::OnResize() { UpdateCurrentFramebufferLayout(width, height); } +void EmuWindow_SDL2::ShowCursor(bool show_cursor) { + SDL_ShowCursor(show_cursor ? SDL_ENABLE : SDL_DISABLE); +} + void EmuWindow_SDL2::Fullscreen() { switch (Settings::values.fullscreen_mode.GetValue()) { case Settings::FullscreenMode::Exclusive: -- cgit v1.2.3