From dfb7fc8293a528d6c8cc2abef7fac5a6a7bf2883 Mon Sep 17 00:00:00 2001 From: Kelebek1 Date: Thu, 3 Aug 2023 12:18:35 +0100 Subject: Fix shader dumps with nvdisasm skip fragment shaders when rasterizer is disabled initialize env_ptrs --- src/video_core/shader_cache.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/video_core/shader_cache.h') diff --git a/src/video_core/shader_cache.h b/src/video_core/shader_cache.h index de8e08002..a76896620 100644 --- a/src/video_core/shader_cache.h +++ b/src/video_core/shader_cache.h @@ -70,7 +70,7 @@ public: protected: struct GraphicsEnvironments { std::array envs; - std::array env_ptrs; + std::array env_ptrs{}; std::span Span() const noexcept { return std::span(env_ptrs.begin(), std::ranges::find(env_ptrs, nullptr)); -- cgit v1.2.3