From 5da70f719703084482933e103e561cc98163f370 Mon Sep 17 00:00:00 2001 From: Kelebek1 Date: Tue, 23 May 2023 14:45:54 +0100 Subject: Remove memory allocations in some hot paths --- src/video_core/shader_cache.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'src/video_core/shader_cache.cpp') diff --git a/src/video_core/shader_cache.cpp b/src/video_core/shader_cache.cpp index c5213875b..4db948b6d 100644 --- a/src/video_core/shader_cache.cpp +++ b/src/video_core/shader_cache.cpp @@ -151,11 +151,9 @@ void ShaderCache::RemovePendingShaders() { marked_for_removal.erase(std::unique(marked_for_removal.begin(), marked_for_removal.end()), marked_for_removal.end()); - std::vector removed_shaders; - removed_shaders.reserve(marked_for_removal.size()); + boost::container::small_vector removed_shaders; std::scoped_lock lock{lookup_mutex}; - for (Entry* const entry : marked_for_removal) { removed_shaders.push_back(entry->data); -- cgit v1.2.3