From 75c5be55af3e0db249cb1bb0c0dd1de6e326849d Mon Sep 17 00:00:00 2001 From: Ameer J Date: Tue, 31 Oct 2023 20:02:11 -0400 Subject: shader_recompiler: Align SSBO offsets in GlobalMemory functions --- src/video_core/renderer_vulkan/vk_pipeline_cache.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/video_core/renderer_vulkan') diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index 5e4380175..0d604eee3 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -359,6 +359,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY, .has_broken_robust = device.IsNvidia() && device.GetNvidiaArch() <= NvidiaArchitecture::Arch_Pascal, + .min_ssbo_alignment = device.GetStorageBufferAlignment(), }; host_info = Shader::HostTranslateInfo{ -- cgit v1.2.3