From 675f23aedc9a3a99925068e952cbcb3faf88296a Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Wed, 18 Sep 2019 01:07:01 -0300 Subject: shader/image: Implement SULD and remove irrelevant code * Implement SULD as float. * Remove conditional declaration of GL_ARB_shader_viewport_layer_array. --- src/video_core/renderer_vulkan/vk_shader_decompiler.cpp | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'src/video_core/renderer_vulkan') diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp index f7fbbb6e4..9d31bff43 100644 --- a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp +++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp @@ -19,6 +19,7 @@ #include "video_core/engines/shader_header.h" #include "video_core/renderer_vulkan/vk_device.h" #include "video_core/renderer_vulkan/vk_shader_decompiler.h" +#include "video_core/shader/node.h" #include "video_core/shader/shader_ir.h" namespace Vulkan::VKShader { @@ -939,6 +940,11 @@ private: return {}; } + Id ImageLoad(Operation operation) { + UNIMPLEMENTED(); + return {}; + } + Id ImageStore(Operation operation) { UNIMPLEMENTED(); return {}; @@ -1440,6 +1446,7 @@ private: &SPIRVDecompiler::TextureQueryLod, &SPIRVDecompiler::TexelFetch, + &SPIRVDecompiler::ImageLoad, &SPIRVDecompiler::ImageStore, &SPIRVDecompiler::AtomicImageAdd, &SPIRVDecompiler::AtomicImageMin, -- cgit v1.2.3