From 2906372ba18b1c6238062c7ac91ccf9536fc649b Mon Sep 17 00:00:00 2001 From: namkazy Date: Mon, 6 Apr 2020 13:09:19 +0700 Subject: shader_decode: SULD.D implement bits64 and reverse shader ir init method to removed shader stage. --- src/video_core/renderer_vulkan/vk_pipeline_cache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/video_core/renderer_vulkan') diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index 7a8824ebc..557b9d662 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -162,7 +162,7 @@ CachedShader::CachedShader(Core::System& system, Tegra::Engines::ShaderType stag ProgramCode program_code, u32 main_offset) : RasterizerCacheObject{host_ptr}, gpu_addr{gpu_addr}, cpu_addr{cpu_addr}, program_code{std::move(program_code)}, registry{stage, GetEngine(system, stage)}, - shader_ir{this->program_code, stage, main_offset, compiler_settings, registry}, + shader_ir{this->program_code, main_offset, compiler_settings, registry}, entries{GenerateShaderEntries(shader_ir)} {} CachedShader::~CachedShader() = default; -- cgit v1.2.3