From 9dfbc9bdce15c299faf06aa7bf68a8660366daee Mon Sep 17 00:00:00 2001 From: ameerj Date: Thu, 22 Jul 2021 19:56:21 -0400 Subject: general: Rename "Frame Limit" references to "Speed Limit" This setting is best referred to as a speed limit, as it involves the limits of all timing based aspects of the emulator, not only framerate. This allows us to differentiate it from the fps unlocker setting. --- src/video_core/renderer_base.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/video_core/renderer_base.cpp') diff --git a/src/video_core/renderer_base.cpp b/src/video_core/renderer_base.cpp index c9a360aaf..6fe68141f 100644 --- a/src/video_core/renderer_base.cpp +++ b/src/video_core/renderer_base.cpp @@ -20,7 +20,7 @@ RendererBase::~RendererBase() = default; void RendererBase::RefreshBaseSettings() { UpdateCurrentFramebufferLayout(); - renderer_settings.use_framelimiter = Settings::values.use_frame_limit.GetValue(); + renderer_settings.use_framelimiter = Settings::values.use_speed_limit.GetValue(); renderer_settings.set_background_color = true; } -- cgit v1.2.3 From c80ae87b4ec29903f8c65641bd7e3c6460484801 Mon Sep 17 00:00:00 2001 From: ameerj Date: Thu, 22 Jul 2021 20:08:01 -0400 Subject: renderer_base: Removed redundant settings use_framelimiter was not being used internally by the renderers. set_background_color was always set to true as there is no toggle for the renderer background color, instead users directly choose the color of their choice. --- src/video_core/renderer_base.cpp | 3 --- 1 file changed, 3 deletions(-) (limited to 'src/video_core/renderer_base.cpp') diff --git a/src/video_core/renderer_base.cpp b/src/video_core/renderer_base.cpp index 6fe68141f..3ea72fda9 100644 --- a/src/video_core/renderer_base.cpp +++ b/src/video_core/renderer_base.cpp @@ -19,9 +19,6 @@ RendererBase::~RendererBase() = default; void RendererBase::RefreshBaseSettings() { UpdateCurrentFramebufferLayout(); - - renderer_settings.use_framelimiter = Settings::values.use_speed_limit.GetValue(); - renderer_settings.set_background_color = true; } void RendererBase::UpdateCurrentFramebufferLayout() { -- cgit v1.2.3