From 487379c593bcaf3787ede187c5d44f7923b54dc9 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Mon, 17 Feb 2020 18:10:23 -0400 Subject: OpenGL: Implement Fencing backend. --- src/video_core/gpu_thread.h | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'src/video_core/gpu_thread.h') diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h index cd74ad330..9d0877921 100644 --- a/src/video_core/gpu_thread.h +++ b/src/video_core/gpu_thread.h @@ -70,9 +70,12 @@ struct FlushAndInvalidateRegionCommand final { u64 size; }; +/// Command to signal to the GPU thread that processing has ended +struct OnCommandListEndCommand final {}; + using CommandData = std::variant; + InvalidateRegionCommand, FlushAndInvalidateRegionCommand, OnCommandListEndCommand>; struct CommandDataContainer { CommandDataContainer() = default; @@ -122,6 +125,8 @@ public: // Wait until the gpu thread is idle. void WaitIdle() const; + void OnCommandListEnd(); + private: /// Pushes a command to be executed by the GPU thread u64 PushCommand(CommandData&& command_data); -- cgit v1.2.3