From 7d348005317c1d5f88b2472de64a083defa2feab Mon Sep 17 00:00:00 2001 From: Ameer J Date: Sat, 28 Oct 2023 18:44:27 -0400 Subject: shader_recompiler: Align SSBO offsets to meet host requirements Co-Authored-By: Billy Laws --- src/video_core/buffer_cache/buffer_cache.h | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) (limited to 'src/video_core/buffer_cache') diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index 081a574e8..9202e53c7 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -1770,6 +1770,7 @@ template Binding BufferCache

::StorageBufferBinding(GPUVAddr ssbo_addr, u32 cbuf_index, bool is_written) const { const GPUVAddr gpu_addr = gpu_memory->Read(ssbo_addr); + const u32 alignment = runtime.GetStorageBufferAlignment(); const auto size = [&]() { const bool is_nvn_cbuf = cbuf_index == 0; // The NVN driver buffer (index 0) is known to pack the SSBO address followed by its size. @@ -1785,15 +1786,19 @@ Binding BufferCache

::StorageBufferBinding(GPUVAddr ssbo_addr, u32 cbuf_index, const u32 memory_layout_size = static_cast(gpu_memory->GetMemoryLayoutSize(gpu_addr)); return std::min(memory_layout_size, static_cast(8_MiB)); }(); - const std::optional cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr); + const GPUVAddr aligned_gpu_addr = Common::AlignDown(gpu_addr, alignment); + const u32 aligned_size = + Common::AlignUp(static_cast(gpu_addr - aligned_gpu_addr) + size, alignment); + + const std::optional cpu_addr = gpu_memory->GpuToCpuAddress(aligned_gpu_addr); if (!cpu_addr || size == 0) { LOG_WARNING(HW_GPU, "Failed to find storage buffer for cbuf index {}", cbuf_index); return NULL_BINDING; } - const VAddr cpu_end = Common::AlignUp(*cpu_addr + size, YUZU_PAGESIZE); + const VAddr cpu_end = Common::AlignUp(*cpu_addr + aligned_size, Core::Memory::YUZU_PAGESIZE); const Binding binding{ .cpu_addr = *cpu_addr, - .size = is_written ? size : static_cast(cpu_end - *cpu_addr), + .size = is_written ? aligned_size : static_cast(cpu_end - *cpu_addr), .buffer_id = BufferId{}, }; return binding; -- cgit v1.2.3 From 735612c9b3b17d79c9259ba6415a481d6c776a5e Mon Sep 17 00:00:00 2001 From: Ameer J Date: Mon, 30 Oct 2023 19:34:02 -0400 Subject: buffer_cache: Apply storage buffer alignment only to the offset --- src/video_core/buffer_cache/buffer_cache.h | 20 ++++++++++++-------- 1 file changed, 12 insertions(+), 8 deletions(-) (limited to 'src/video_core/buffer_cache') diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index 9202e53c7..5574c6130 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -1770,7 +1770,6 @@ template Binding BufferCache

::StorageBufferBinding(GPUVAddr ssbo_addr, u32 cbuf_index, bool is_written) const { const GPUVAddr gpu_addr = gpu_memory->Read(ssbo_addr); - const u32 alignment = runtime.GetStorageBufferAlignment(); const auto size = [&]() { const bool is_nvn_cbuf = cbuf_index == 0; // The NVN driver buffer (index 0) is known to pack the SSBO address followed by its size. @@ -1786,19 +1785,24 @@ Binding BufferCache

::StorageBufferBinding(GPUVAddr ssbo_addr, u32 cbuf_index, const u32 memory_layout_size = static_cast(gpu_memory->GetMemoryLayoutSize(gpu_addr)); return std::min(memory_layout_size, static_cast(8_MiB)); }(); + // Alignment only applies to the offset of the buffer + const u32 alignment = runtime.GetStorageBufferAlignment(); const GPUVAddr aligned_gpu_addr = Common::AlignDown(gpu_addr, alignment); - const u32 aligned_size = - Common::AlignUp(static_cast(gpu_addr - aligned_gpu_addr) + size, alignment); + const u32 aligned_size = static_cast(gpu_addr - aligned_gpu_addr) + size; - const std::optional cpu_addr = gpu_memory->GpuToCpuAddress(aligned_gpu_addr); - if (!cpu_addr || size == 0) { + const std::optional aligned_cpu_addr = gpu_memory->GpuToCpuAddress(aligned_gpu_addr); + if (!aligned_cpu_addr || size == 0) { LOG_WARNING(HW_GPU, "Failed to find storage buffer for cbuf index {}", cbuf_index); return NULL_BINDING; } - const VAddr cpu_end = Common::AlignUp(*cpu_addr + aligned_size, Core::Memory::YUZU_PAGESIZE); + const std::optional cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr); + ASSERT_MSG(cpu_addr, "Unaligned storage buffer address not found for cbuf index {}", cbuf_index); + // The end address used for size calculation does not need to be aligned + const VAddr cpu_end = Common::AlignUp(*cpu_addr + size, Core::Memory::YUZU_PAGESIZE); + const Binding binding{ - .cpu_addr = *cpu_addr, - .size = is_written ? aligned_size : static_cast(cpu_end - *cpu_addr), + .cpu_addr = *aligned_cpu_addr, + .size = is_written ? aligned_size : static_cast(cpu_end - *aligned_cpu_addr), .buffer_id = BufferId{}, }; return binding; -- cgit v1.2.3 From 75c5be55af3e0db249cb1bb0c0dd1de6e326849d Mon Sep 17 00:00:00 2001 From: Ameer J Date: Tue, 31 Oct 2023 20:02:11 -0400 Subject: shader_recompiler: Align SSBO offsets in GlobalMemory functions --- src/video_core/buffer_cache/buffer_cache.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/video_core/buffer_cache') diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index 5574c6130..2648970b6 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -1796,7 +1796,8 @@ Binding BufferCache

::StorageBufferBinding(GPUVAddr ssbo_addr, u32 cbuf_index, return NULL_BINDING; } const std::optional cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr); - ASSERT_MSG(cpu_addr, "Unaligned storage buffer address not found for cbuf index {}", cbuf_index); + ASSERT_MSG(cpu_addr, "Unaligned storage buffer address not found for cbuf index {}", + cbuf_index); // The end address used for size calculation does not need to be aligned const VAddr cpu_end = Common::AlignUp(*cpu_addr + size, Core::Memory::YUZU_PAGESIZE); -- cgit v1.2.3