From 63915bf2de3358029cb5e904f51f6b147b64bfa1 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Tue, 6 Jul 2021 22:23:10 +0200 Subject: Fence Manager: Add fences on Reference Count. --- src/video_core/buffer_cache/buffer_cache.h | 16 +++++++++++++--- 1 file changed, 13 insertions(+), 3 deletions(-) (limited to 'src/video_core/buffer_cache') diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index dc2b1f447..3faa7e0d0 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -586,7 +586,9 @@ void BufferCache
::CommitAsyncFlushesHigh() {
cpu_addr_base += u64(std::max ::CommitAsyncFlushesHigh() {
buffer_id,
});
total_size_bytes += new_size;
- buffer.UnmarkRegionAsGpuModified(cpu_addr_base, new_size);
largest_copy = std::max(largest_copy, new_size);
+ constexpr u64 align_mask = ~(32ULL - 1);
+ const VAddr align_up_address = (cpu_addr_base + 31) & align_mask;
+ const u64 difference = align_up_address - cpu_addr_base;
+ if (difference > new_size) {
+ return;
+ }
+ const u64 fixed_size = new_size - difference;
+ buffer.UnmarkRegionAsGpuModified(align_up_address, fixed_size & align_mask);
});
});
}
@@ -1380,7 +1389,8 @@ typename BufferCache ::Binding BufferCache ::StorageBufferBinding(GPUVAddr s
// Binding the whole map range would be technically correct, but games have large maps that make
// this approach unaffordable for now.
static constexpr u32 arbitrary_extra_bytes = 0xc000;
- const u32 bytes_to_map_end = static_cast