From e891ff9a0cbd5466fff302ff73862f3a73440efd Mon Sep 17 00:00:00 2001 From: Vitor Kiguchi Date: Wed, 11 Mar 2020 14:02:30 -0300 Subject: framebuffer_layout.h: drop the use of enum for screen dimensions. +clang format --- src/core/frontend/framebuffer_layout.cpp | 4 ++-- src/core/frontend/framebuffer_layout.h | 16 ++++++++-------- 2 files changed, 10 insertions(+), 10 deletions(-) (limited to 'src/core') diff --git a/src/core/frontend/framebuffer_layout.cpp b/src/core/frontend/framebuffer_layout.cpp index 2dc795d56..68a0e0906 100644 --- a/src/core/frontend/framebuffer_layout.cpp +++ b/src/core/frontend/framebuffer_layout.cpp @@ -48,8 +48,8 @@ FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale) { u32 width, height; if (Settings::values.use_docked_mode) { - width = ScreenDocked::WidthDocked * res_scale; - height = ScreenDocked::HeightDocked * res_scale; + width = ScreenDocked::Width * res_scale; + height = ScreenDocked::Height * res_scale; } else { width = ScreenUndocked::Width * res_scale; height = ScreenUndocked::Height * res_scale; diff --git a/src/core/frontend/framebuffer_layout.h b/src/core/frontend/framebuffer_layout.h index e9d0a40d3..15ecfb13d 100644 --- a/src/core/frontend/framebuffer_layout.h +++ b/src/core/frontend/framebuffer_layout.h @@ -8,15 +8,15 @@ namespace Layout { -enum ScreenUndocked : u32 { - Width = 1280, - Height = 720, -}; +namespace ScreenUndocked { +constexpr u32 Width = 1280; +constexpr u32 Height = 720; +} // namespace ScreenUndocked -enum ScreenDocked : u32 { - WidthDocked = 1920, - HeightDocked = 1080, -}; +namespace ScreenDocked { +constexpr u32 Width = 1920; +constexpr u32 Height = 1080; +} // namespace ScreenDocked enum class AspectRatio { Default, -- cgit v1.2.3 From 95b804ff0565a653109c1a7f7326eecc838fee5c Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Thu, 12 Mar 2020 10:52:44 -0400 Subject: NVFlinger: Do the microprofile Flip after processing a valid frame. --- src/core/hle/service/nvflinger/nvflinger.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/core') diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp index 134152210..437bc5dee 100644 --- a/src/core/hle/service/nvflinger/nvflinger.cpp +++ b/src/core/hle/service/nvflinger/nvflinger.cpp @@ -191,8 +191,6 @@ void NVFlinger::Compose() { // Search for a queued buffer and acquire it auto buffer = buffer_queue.AcquireBuffer(); - MicroProfileFlip(); - if (!buffer) { continue; } @@ -206,6 +204,8 @@ void NVFlinger::Compose() { gpu.WaitFence(fence.id, fence.value); } + MicroProfileFlip(); + // Now send the buffer to the GPU for drawing. // TODO(Subv): Support more than just disp0. The display device selection is probably based // on which display we're drawing (Default, Internal, External, etc) -- cgit v1.2.3