From 27474060e1287a67c45cd790d29b9095b35b2bdf Mon Sep 17 00:00:00 2001
From: ShizZy
Date: Thu, 29 Aug 2013 23:35:09 -0400
Subject: adding initial project layout
---
externals/glfw-3.0.2/docs/html/group__native.html | 316 ++++++++++++++++++++++
1 file changed, 316 insertions(+)
create mode 100644 externals/glfw-3.0.2/docs/html/group__native.html
(limited to 'externals/glfw-3.0.2/docs/html/group__native.html')
diff --git a/externals/glfw-3.0.2/docs/html/group__native.html b/externals/glfw-3.0.2/docs/html/group__native.html
new file mode 100644
index 000000000..a43378bd9
--- /dev/null
+++ b/externals/glfw-3.0.2/docs/html/group__native.html
@@ -0,0 +1,316 @@
+
+
+
+
+
+
+
By using the native API, you assert that you know what you're doing and how to fix problems caused by using it. If you don't, you shouldn't be using it.
+
Before the inclusion of glfw3native.h, you must define exactly one window API macro and exactly one context API macro. Failure to do this will cause a compile-time error.
+
The available window API macros are:
+
+GLFW_EXPOSE_NATIVE_WIN32
+GLFW_EXPOSE_NATIVE_COCOA
+GLFW_EXPOSE_NATIVE_X11
+
+
The available context API macros are:
+
+GLFW_EXPOSE_NATIVE_WGL
+GLFW_EXPOSE_NATIVE_NSGL
+GLFW_EXPOSE_NATIVE_GLX
+GLFW_EXPOSE_NATIVE_EGL
+
+
These macros select which of the native access functions that are declared and which platform-specific headers to include. It is then up your (by definition platform-specific) code to handle which of these should be defined.
+
+
+
+
+
+
+ | id glfwGetCocoaWindow |
+ ( |
+ GLFWwindow * |
+ window | ) |
+ |
+
+
+
+
- Returns
- The
NSWindow of the specified window.
+
+
+
+
+
+
+
+
+ | EGLContext glfwGetEGLContext |
+ ( |
+ GLFWwindow * |
+ window | ) |
+ |
+
+
+
+
- Returns
- The
EGLContext of the specified window.
+
+
+
+
+
+
+
+
+ | EGLDisplay glfwGetEGLDisplay |
+ ( |
+ void |
+ | ) |
+ |
+
+
+
+
- Returns
- The
EGLDisplay used by GLFW.
+
+
+
+
+
+
+
+
+ | EGLSurface glfwGetEGLSurface |
+ ( |
+ GLFWwindow * |
+ window | ) |
+ |
+
+
+
+
- Returns
- The
EGLSurface of the specified window.
+
+
+
+
+
+
+
+
+ | GLXContext glfwGetGLXContext |
+ ( |
+ GLFWwindow * |
+ window | ) |
+ |
+
+
+
+
- Returns
- The
GLXContext of the specified window.
+
+
+
+
+
+
+
+
+ | id glfwGetNSGLContext |
+ ( |
+ GLFWwindow * |
+ window | ) |
+ |
+
+
+
+
- Returns
- The
NSOpenGLContext of the specified window.
+
+
+
+
+
+
+
+
+ | HGLRC glfwGetWGLContext |
+ ( |
+ GLFWwindow * |
+ window | ) |
+ |
+
+
+
+
- Returns
- The
HGLRC of the specified window.
+
+
+
+
+
+
+
+
+ | HWND glfwGetWin32Window |
+ ( |
+ GLFWwindow * |
+ window | ) |
+ |
+
+
+
+
- Returns
- The
HWND of the specified window.
+
+
+
+
+
+
+
+
+ | Display* glfwGetX11Display |
+ ( |
+ void |
+ | ) |
+ |
+
+
+
+
- Returns
- The
Display used by GLFW.
+
+
+
+
+
+
+
+
+ | Window glfwGetX11Window |
+ ( |
+ GLFWwindow * |
+ window | ) |
+ |
+
+
+
+
- Returns
- The
Window of the specified window.
+
+
+
+
+
+
+
+
--
cgit v1.2.3