| Commit message (Expand) | Author | Age | Files | Lines | ||
|---|---|---|---|---|---|---|
| ... | ||||||
| | * | | | shader: Eliminate orphan blocks more efficiently | 2021-07-22 | 1 | -7/+8 | ||
| | * | | | shader: Add subgroup masks | 2021-07-22 | 10 | -45/+169 | ||
| | * | | | shader: Implement BAR and fix memory barriers | 2021-07-22 | 7 | -5/+79 | ||
| | * | | | shader: Abstract breadth searches and use the abstraction | 2021-07-22 | 4 | -104/+106 | ||
| | * | | | shader: Reimplement GetCbufU64 as GetCbufU32x2 | 2021-07-22 | 9 | -22/+21 | ||
| | * | | | vk_compute_pass: Fix compute passes | 2021-07-22 | 3 | -23/+19 | ||
| | * | | | shader: Remove atomic flags and use mutex + cond variable for pipelines | 2021-07-22 | 4 | -11/+32 | ||
| | * | | | shader: Remove unused header in VOTE | 2021-07-22 | 1 | -2/+0 | ||
| | * | | | vk_pipeline_cache: Remove unnecesary scope in pipeline cache locking | 2021-07-22 | 1 | -15/+12 | ||
| | * | | | shader: Rework global memory tracking to use breadth-first search | 2021-07-22 | 1 | -69/+80 | ||
| | * | | | shader: Fix fp16 merge when using native fp16 | 2021-07-22 | 1 | -3/+3 | ||
| | * | | | shader: Fix FADD32I | 2021-07-22 | 1 | -6/+4 | ||
| | * | | | shader: Fix undetected bug from review | 2021-07-22 | 1 | -0/+3 | ||
| | * | | | shader: Address feedback | 2021-07-22 | 3 | -13/+16 | ||
| | * | | | shader: "Implement" NOP | 2021-07-22 | 1 | -1/+1 | ||
| | * | | | vk_pipeline_cache: Small fixes to the pipeline cache | 2021-07-22 | 1 | -10/+14 | ||
| | * | | | shader: Address Feedback | 2021-07-22 | 16 | -211/+60 | ||
| | * | | | shader: Implement SR_LaneId | 2021-07-22 | 7 | -0/+15 | ||
| | * | | | shader: Fix shared memory on cool drivers | 2021-07-22 | 1 | -0/+1 | ||
| | * | | | shader: Implement MEMBAR | 2021-07-22 | 9 | -11/+121 | ||
| | * | | | shader: Improve VOTE.VTG stub | 2021-07-22 | 7 | -4/+147 | ||
| | * | | | shader: Mark SSBOs as written when they are | 2021-07-22 | 4 | -4/+32 | ||
| | * | | | shader: Implement ViewportIndex | 2021-07-22 | 8 | -2/+33 | ||
| | * | | | shader: Stub TLD4's PTP when it isn't constant | 2021-07-22 | 1 | -1/+2 | ||
| | * | | | shader: Stub VOTE.VTG | 2021-07-22 | 4 | -4/+15 | ||
| | * | | | shader: Fold composite extract | 2021-07-22 | 1 | -0/+62 | ||
| | * | | | shader: Fold comparisons and Pack/Unpack16 | 2021-07-22 | 1 | -1/+41 | ||
| | * | | | shader: Fix branches to visited virtual blocks | 2021-07-22 | 2 | -0/+12 | ||
| | * | | | vulkan: Serialize pipelines on a separate thread | 2021-07-22 | 2 | -67/+64 | ||
| | * | | | vulkan: Create pipeline layouts in separate threads | 2021-07-22 | 7 | -63/+65 | ||
| | * | | | vulkan: Build pipelines in parallel at runtime | 2021-07-22 | 9 | -165/+197 | ||
| | * | | | shader: Fix dependency on identity removal pass | 2021-07-22 | 2 | -3/+8 | ||
| | * | | | shader: Fix constant propagation to use reverse post order | 2021-07-22 | 1 | -1/+2 | ||
| | * | | | shader: Implement LDG .U.128 as .128 | 2021-07-22 | 1 | -3/+2 | ||
| | * | | | shader: Unroll "using enum" for opcode declarations | 2021-07-22 | 1 | -1/+27 | ||
| | * | | | vk_pipeline_cache: Name SPIR-V modules | 2021-07-22 | 1 | -1/+11 | ||
| | * | | | spirv: Remove unnecesary variable for clip distances | 2021-07-22 | 2 | -6/+2 | ||
| | * | | | shader: Implement ClipDistance | 2021-07-22 | 5 | -0/+36 | ||
| | * | | | shader: Fix TXD | 2021-07-22 | 2 | -2/+2 | ||
| | * | | | shader: Address feedback | 2021-07-22 | 5 | -53/+49 | ||
| | * | | | shader: Always pass a lod for TexelFetch | 2021-07-22 | 3 | -25/+17 | ||
| | * | | | shader: Implement TXD | 2021-07-22 | 4 | -10/+183 | ||
| | * | | | shader: Implement ImageGradient | 2021-07-22 | 8 | -2/+84 | ||
| | * | | | shader: Implement TMML partially | 2021-07-22 | 6 | -13/+137 | ||
| | * | | | shader,spirv: Implement ImageQueryLod. | 2021-07-22 | 9 | -1/+38 | ||
| | * | | | shader: Implement TLDS | 2021-07-22 | 3 | -4/+253 | ||
| | * | | | shader: Implement TLD | 2021-07-22 | 8 | -16/+174 | ||
| | * | | | spirv: Add fixed pipeline point size | 2021-07-22 | 4 | -1/+11 | ||
| | * | | | shader: Add PointCoord attribute | 2021-07-22 | 5 | -0/+16 | ||
| | * | | | shader: Add PointSize attribute | 2021-07-22 | 5 | -0/+13 | ||