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* | | | Merge pull request #6723 from lioncash/shaderGravatar Rodrigo Locatti2021-07-261-0/+1
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| * | | | object_pool: Add missing return in Chunk move assignment operatorGravatar Lioncash2021-07-261-0/+1
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* | | | Merge pull request #6725 from lioncash/control-tokenGravatar Rodrigo Locatti2021-07-261-1/+1
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| * | | control_flow: Fix duplicate switch case in OpcodeTokenGravatar Lioncash2021-07-261-1/+1
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* | | Merge pull request #6697 from ameerj/fps-capGravatar bunnei2021-07-258-6/+49
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| * | config, nvflinger: Add FPS cap settingGravatar ameerj2021-07-238-6/+49
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* | Merge pull request #6575 from FernandoS27/new_settingsGravatar bunnei2021-07-252-39/+45
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| * | Update src/yuzu/main.cppGravatar Fernando S2021-07-091-2/+2
| * | Settings: Eliminate ASYNC & MULTICORE Toggles and add GPU Accuracy Toggle.Gravatar Fernando Sahmkow2021-07-092-39/+45
* | | Merge pull request #6709 from ameerj/screenshot-pathGravatar Morph2021-07-251-1/+1
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| * | | main: Fix screenshot filepath constructionGravatar ameerj2021-07-251-1/+1
* | | | Merge pull request #6585 from ameerj/hadesGravatar bunnei2021-07-25425-27155/+49339
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| * | | shader: Support out of bound local memory reads and immediate writesGravatar ReinUsesLisp2021-07-221-4/+21
| * | | vulkan/blit_image: Commit descriptor sets within worker threadGravatar ReinUsesLisp2021-07-221-9/+7
| * | | vulkan_device: Blacklist Volta and older from VK_KHR_push_descriptorGravatar ReinUsesLisp2021-07-221-4/+39
| * | | qt: Remove "experimental" from asynchronous shader building UIGravatar ReinUsesLisp2021-07-221-1/+1
| * | | Revert "renderers: Disable async shader compilation"Gravatar ReinUsesLisp2021-07-222-5/+3
| * | | opengl: Fix asynchronous shadersGravatar ReinUsesLisp2021-07-222-4/+33
| * | | shader_environment: Receive cache version from outsideGravatar ReinUsesLisp2021-07-224-16/+23
| * | | cmake: Remove shader cache versionGravatar ReinUsesLisp2021-07-223-12/+1
| * | | shader: Fix disabled attribute default valuesGravatar ameerj2021-07-222-2/+2
| * | | gl_device: Simplify GLASM setting logicGravatar ameerj2021-07-221-15/+8
| * | | glsl: Simplify FCMP emissionGravatar ameerj2021-07-221-6/+4
| * | | glsl: Update TessellationControl gl_inGravatar ameerj2021-07-221-0/+28
| * | | renderer_opengl: Use ARB_separate_shader_objectsGravatar ReinUsesLisp2021-07-229-116/+154
| * | | shader: Implement ISETP.XGravatar ameerj2021-07-224-44/+57
| * | | shader: Avoid usage of C++20 ranges to build in clangGravatar ReinUsesLisp2021-07-2211-39/+47
| * | | glsl: Clamp shared mem size to GL_MAX_COMPUTE_SHARED_MEMORY_SIZEGravatar ameerj2021-07-223-2/+12
| * | | gl_shader_cache: Properly implement asynchronous shadersGravatar ReinUsesLisp2021-07-221-1/+1
| * | | shader_recompiler, video_core: Resolve clang errorsGravatar lat9nq2021-07-2214-44/+40
| * | | main: Update Shader Cache menu optionsGravatar ameerj2021-07-224-16/+64
| * | | renderers: Fix clang formattingGravatar ameerj2021-07-224-9/+13
| * | | shader: Manually convert from array<u32> to bitset instead of using bit_castGravatar ReinUsesLisp2021-07-221-2/+3
| * | | renderers: Disable async shader compilationGravatar ameerj2021-07-222-3/+5
| * | | maxwell_to_vk: Add R16_SNORMGravatar ReinUsesLisp2021-07-222-1/+2
| * | | configure_graphics: Mark SPIR-V as Experimental, Mesa onlyGravatar lat9nq2021-07-221-1/+1
| * | | glsl: Fix tracking of info.uses_shadow_lodGravatar ameerj2021-07-221-4/+4
| * | | shader: Ignore global memory ops on devices lacking int64 supportGravatar ameerj2021-07-228-30/+79
| * | | vulkan_device: Add missing include algorithmGravatar lat9nq2021-07-221-0/+1
| * | | vulkan_device: Blacklist ampere devices from float16 mathGravatar ameerj2021-07-222-12/+23
| * | | dual_vertex_pass: Clang formatGravatar ameerj2021-07-221-14/+14
| * | | gl_shader_cache: Fixes for async shadersGravatar ameerj2021-07-222-2/+25
| * | | vulkan_device: Enable VK_EXT_extended_dynamic_state on RADV 21.2 onwardGravatar ReinUsesLisp2021-07-221-4/+7
| * | | emit_spirv: Workaround VK_KHR_shader_float_controls on fp16 NvidiaGravatar ReinUsesLisp2021-07-224-5/+12
| * | | configure_graphics: Re-order vulkan device populatingGravatar lat9nq2021-07-221-4/+4
| * | | shader: GCC fmt 8.0.0 fixesGravatar lat9nq2021-07-227-16/+19
| * | | shader: Account for 33-bit IADD3 scenarioGravatar ameerj2021-07-221-2/+10
| * | | shader: Only apply shift on register mode for IADD3Gravatar ReinUsesLisp2021-07-221-10/+14
| * | | vk_rasterizer: Workaround bug in VK_EXT_vertex_input_dynamic_stateGravatar ReinUsesLisp2021-07-224-19/+20
| * | | shader: Fix disabled and unwritten attributes and varyingsGravatar ReinUsesLisp2021-07-223-18/+31