| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| | * | | | | configure_general: Allow framerate cap to be used in custom game configs | 2021-11-21 | 5 | -27/+99 | ||
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| * | | | | | Merge pull request #7394 from Morph1984/svc-SetMemoryPermission | 2021-11-22 | 5 | -12/+64 | ||
| |\ \ \ \ \ | | | | | | | | | | | | | kernel: svc: Implement SetProcessMemoryPermission | |||||
| | * | | | | | kernel: svc: Move all IsValid functions to an anonymous namespace | 2021-11-20 | 1 | -3/+15 | ||
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| | * | | | | | kernel: svc: Implement SetProcessMemoryPermission | 2021-11-20 | 1 | -1/+41 | ||
| | | | | | | | | | | | | | | | | | | | | | | | | | - Used by Skyline modding framework | |||||
| | * | | | | | kernel: KPageTable: Rename SetCodeMemoryPermission to SetProcessMemoryPermission | 2021-11-20 | 4 | -8/+8 | ||
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| * | | | | | Merge pull request #7406 from heinermann/tas_menu | 2021-11-21 | 5 | -57/+152 | ||
| |\ \ \ \ \ | | | | | | | | | | | | | Added TAS controls to the menu under Tools | |||||
| | * | | | | | const fixes | 2021-11-21 | 2 | -3/+3 | ||
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| | * | | | | | Apply clang format | 2021-11-21 | 1 | -1/+0 | ||
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| | * | | | | | Added TAS controls to the menu under Tools | 2021-11-21 | 5 | -57/+153 | ||
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| * | | | | | arm: dynarmic: Cleanup icache op handling | 2021-11-21 | 1 | -10/+9 | ||
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| * | | | | | arm: dynarmic: Implement icache op handling for 'ic iallu' instruction | 2021-11-21 | 1 | -0/+3 | ||
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| * | | | | | arm: dynarmic: Implement icache op handling for 'ic ivau' instruction | 2021-11-21 | 1 | -0/+18 | ||
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| * | | | | Merge pull request #7395 from Morph1984/resolve-comments | 2021-11-21 | 3 | -31/+16 | ||
| |\ \ \ \ | | | | | | | | | | | general: Resolve comments in PR #7368 | |||||
| | * | | | | vk_texture_cache: Mark VkBufferUsageFlags as static constexpr | 2021-11-20 | 1 | -3/+3 | ||
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| | * | | | | vk_blit_image: Consolidate CreatePipelineTargetEx functions | 2021-11-20 | 2 | -28/+13 | ||
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| * | | | | Merge pull request #7389 from ameerj/screenshot-1x | 2021-11-21 | 5 | -20/+8 | ||
| |\ \ \ \ | | | | | | | | | | | Fix screenshot dimensions when at 1x scale | |||||
| | * | | | | Fix screenshot dimensions when at 1x scale | 2021-11-20 | 5 | -20/+8 | ||
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This was regressed by ART. Prior to ART, the screenshots were saved at the title's framebuffer resolution. A misunderstanding of the existing logic led to screenshot dimensions becoming dependent on the host render window size. This changes the behavior to match how it was prior to ART at 1x, with screenshots now always being the title's framebuffer dimensions scaled by the resolution scaling factor. | |||||
| * | | | | | Merge pull request #7359 from heinermann/kthread_crash | 2021-11-20 | 1 | -8/+14 | ||
| |\ \ \ \ \ | | | | | | | | | | | | | Fix crash on exit due to static scoped dummy threads | |||||
| | * | | | | | Fix crash on exit due to static scoped dummy threads | 2021-11-17 | 1 | -8/+14 | ||
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| * | | | | | | Merge pull request #7393 from Morph1984/pm-ams-get-pid | 2021-11-20 | 1 | -9/+38 | ||
| |\ \ \ \ \ \ | |_|_|/ / / |/| | | | | | service: pm: Implement AtmosphereGetProcessId | |||||
| | * | | | | | service: pm: Implement AtmosphereGetProcessId | 2021-11-20 | 1 | -0/+24 | ||
| | | | | | | | | | | | | | | | | | | | | | | | | | - Used by Skyline modding framework | |||||
| | * | | | | | service: pm: Add all relevant result codes | 2021-11-20 | 1 | -3/+8 | ||
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| | * | | | | | service: pm: Rename title id to program id | 2021-11-20 | 1 | -6/+6 | ||
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| * | | | | | Merge pull request #7368 from FernandoS27/vulkan-conv | 2021-11-20 | 18 | -23/+595 | ||
| |\ \ \ \ \ | |/ / / / |/| | | | | Fix ART Blit detection regression and add D24S8 <-> RGBA8 conv to Vulkan | |||||
| | * | | | | TextureCache: Refactor and fix linux compiling. | 2021-11-20 | 3 | -9/+11 | ||
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| | * | | | | TextureCache: Assure full conversions on depth/stencil write shaders. | 2021-11-20 | 3 | -6/+6 | ||
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| | * | | | | TextureCache: Implement buffer copies on Vulkan. | 2021-11-20 | 6 | -9/+193 | ||
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| | * | | | | TextureCache: Add R16G16 to D24S8 converter. | 2021-11-20 | 5 | -0/+38 | ||
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| | * | | | | TextureCache: Add B10G11R11 to D24S8 converter. | 2021-11-19 | 5 | -13/+84 | ||
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| | * | | | | TextureCache: Further fixes on resolve algorithm. | 2021-11-19 | 2 | -16/+17 | ||
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| | * | | | | TextureCache: Implement additional D24S8 convertions. | 2021-11-19 | 6 | -0/+86 | ||
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| | * | | | | TextureCache: force same image format when resolving an image. | 2021-11-19 | 2 | -2/+9 | ||
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| | * | | | | TextureCache: Fix regression caused by ART and improve blit detection ↵ | 2021-11-19 | 2 | -10/+27 | ||
| | | | | | | | | | | | | | | | | | | | | | algorithm to be smarter. | |||||
| | * | | | | Vulkan: implement D24S8 <-> RGBA8 convertions. | 2021-11-19 | 6 | -0/+166 | ||
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| * | | | | Merge pull request #7294 from ↵ | 2021-11-19 | 2 | -10/+18 | ||
| |\ \ \ \ | | | | | | | | | | | | | | | | | | | | | vonchenplus/fix_image_update_error_when_width_too_small Fix image update/download error when width too small | |||||
| | * | | | | Fix image update/download error when width too small | 2021-11-17 | 2 | -10/+18 | ||
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| * | | | | Merge pull request #7369 from Morph1984/amd-fsr-statusbar | 2021-11-19 | 2 | -6/+6 | ||
| |\ \ \ \ | | | | | | | | | | | main: Shorten AMD FSR status bar text | |||||
| | * | | | | main: Fix default AA name | 2021-11-18 | 1 | -4/+4 | ||
| | | | | | | | | | | | | | | | | | | | | | By default, no AA is applied, not FXAA | |||||
| | * | | | | configure_graphics_ui: AMD's -> AMD | 2021-11-18 | 1 | -1/+1 | ||
| | | | | | | | | | | | | | | | | | | | | | AMD officially markets FSR as AMD FidelityFX™️ Super Resolution | |||||
| | * | | | | main: Shorten AMD FSR status bar text | 2021-11-18 | 1 | -1/+1 | ||
| | | |/ / | |/| | | | | | | | | | | AMD'S FIDELITYFX SR -> FSR | |||||
| * | | | | Merge pull request #7342 from goldenx86/patch-3 | 2021-11-19 | 1 | -2/+2 | ||
| |\ \ \ \ | | | | | | | | | | | Replace keys error pop up | |||||
| | * | | | | Replace keys error pop up | 2021-11-16 | 1 | -2/+2 | ||
| | | | | | | | | | | | | | | | | Fight me. | |||||
| * | | | | | Merge pull request #7357 from Morph1984/s8_uint | 2021-11-19 | 10 | -9/+64 | ||
| |\ \ \ \ \ | |_|/ / / |/| | | | | video_core: Implement S8_UINT format | |||||
| | * | | | | renderer_vulkan: Implement S8_UINT stencil format | 2021-11-18 | 3 | -0/+18 | ||
| | | | | | | | | | | | | | | | | | | | | | It should be noted that on Windows, only nvidia gpus support this format natively as of this commit. | |||||
| | * | | | | renderer_opengl: Implement S8_UINT stencil format | 2021-11-17 | 3 | -6/+25 | ||
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| | * | | | | video_core: Add S8_UINT stencil format | 2021-11-17 | 4 | -3/+21 | ||
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| * | | | | Merge pull request #7349 from ameerj/ogl-convert-image | 2021-11-18 | 5 | -28/+49 | ||
| |\ \ \ \ | | | | | | | | | | | gl_texture_cache: Implement pixel format conversions for copies | |||||
| | * | | | | gl_texture_cache: Round format conversion PBO to next power of 2 | 2021-11-17 | 1 | -1/+5 | ||
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| | * | | | | texture_cache: Use pixel format conversion when supported by the runtime | 2021-11-16 | 5 | -0/+15 | ||
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| | * | | | | gl_texture_cache: Make FormatConversionPass more generic | 2021-11-16 | 1 | -7/+12 | ||
| | | | | | | | | | | | | | | | | | | | | | This allows the usage of the FormatConversionPass to be applied to more than the previously used BGR conversion scenarios. | |||||