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* | | | Merge pull request #7700 from german77/no-gyroGravatar bunnei2022-01-131-1/+1
|\ \ \ \ | |_|_|/ |/| | | core/hid: Reduce gyro threshold even more
| * | | core/hid: Reduce gyro threshold even moreGravatar Narr the Reg2022-01-111-1/+1
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* | | | Merge pull request #7697 from abouvier/opt-testsGravatar bunnei2022-01-112-2/+5
|\ \ \ \ | |_|_|/ |/| | | cmake: make tests optional
| * | | cmake: make tests optionalGravatar Alexandre Bouvier2022-01-122-2/+5
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* | | | Merge pull request #7684 from bunnei/set-mem-perm-attrGravatar bunnei2022-01-115-160/+211
|\ \ \ \ | |/ / / |/| | | Kernel Memory Updates (Part 1): SetMemoryAttribute, and other minor changes.
| * | | core: hle: kernel: svc: Updates to SetMemoryAttribute and SetMemoryPermission.Gravatar bunnei2022-01-083-45/+46
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| * | | core: hle: kernel: k_page_table: Update CheckMemoryState.Gravatar bunnei2022-01-084-116/+166
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* | | | Merge pull request #7633 from german77/hotkeysGravatar bunnei2022-01-1115-80/+626
|\ \ \ \ | |_|_|/ |/| | | yuzu: Add controller hotkeys
| * | | yuzu: Add controller hotkeysGravatar german772022-01-0614-79/+580
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| * | | core/hid: Add home and screenshot button supportGravatar german772022-01-063-1/+46
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* | | | Merge pull request #7683 from liushuyu/fmt-8.1Gravatar Morph2022-01-094-2/+27
|\ \ \ \ | | | | | | | | | | logging: adapt to changes in fmt 8.1
| * | | | logging/log.h: move enum class formatter to a separate file ...Gravatar liushuyu2022-01-096-22/+32
| | | | | | | | | | | | | | | | | | | | ... to common/logging/formatter.h
| * | | | logging/log: use `underlying_type` instead of hardcoding typesGravatar liushuyu2022-01-081-2/+4
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| * | | | logging: adapt to changes in fmt 8.1Gravatar liushuyu2022-01-083-7/+20
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* | | | Merge pull request #7687 from german77/tas_handleGravatar Morph2022-01-091-7/+24
|\ \ \ \ | |_|_|/ |/| | | input_common: Handle errors on TAS scripts
| * | | input_common: Handle errors on TAS scriptsGravatar german772022-01-081-7/+24
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* | | | Merge pull request #7682 from german77/udp_fixGravatar bunnei2022-01-083-17/+30
|\ \ \ \ | |_|/ / |/| | | input_common: Fix UDP controller mappings
| * | | yuzu: Use pad parameter to choose the correct controllerGravatar german772022-01-072-9/+14
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| * | | input_common: Fix udp motion not automapping to both sidesGravatar german772022-01-071-8/+16
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* | | Merge pull request #7680 from german77/accel_mappingGravatar bunnei2022-01-082-2/+11
|\ \ \ | |/ / |/| | input_common: Allow to only have acceleration motion data
| * | core/hid: Set minimum gyro thresholdGravatar german772022-01-061-0/+1
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| * | input_common: Use accelerometer data for mappingGravatar german772022-01-061-2/+10
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* | Merge pull request #7658 from ameerj/sparse-fixesGravatar Fernando S2022-01-063-61/+44
|\ \ | | | | | | video_core/memory_manager: Fixes for sparse memory management
| * | video_core/memory_manager: Fixes for sparse memory managementGravatar ameerj2021-12-312-14/+12
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| * | video_core/memory_manager: Deduplicate Read/WriteBlockGravatar ameerj2021-12-312-47/+32
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* | | Merge pull request #7674 from lat9nq/fix-custom-highlightGravatar bunnei2022-01-051-15/+9
|\ \ \ | |_|/ |/| | configure_per_game: Initialize tabs after loading custom configuration
| * | configure_per_game: Initialize tabs after loading custom configurationGravatar lat9nq2022-01-041-15/+9
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Changes tab initialization to happen after the configuration is loaded, which means that it no longer happens as member initializers in the ConfigurePerGame constructor. Removes the cluster of ??_tab->SetConfiguration's that I added earlier to get around this issue initially. Fixes a regression in #6774
* | | Merge pull request #7673 from german77/no_returnGravatar Mai M2022-01-052-2/+1
|\ \ \ | |/ / |/| | glsl: Remove unreachable return
| * | video_core: Remove unnecesary maybe_unused flagGravatar Narr the Reg2022-01-041-1/+1
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| * | glsl: Remove unreachable returnGravatar Narr the Reg2022-01-041-1/+0
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* | | Merge pull request #7636 from vonchenplus/buffer_queue_queryGravatar bunnei2022-01-044-4/+9
|\ \ \ | | | | | | | | core:hle:service:nvflinger Implement few type in bufferqueue query method
| * | | Remove invalid assertion statementGravatar Feng Chen2021-12-281-3/+0
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| * | | Remove invalid header includeGravatar Feng Chen2021-12-281-1/+0
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| * | | Implement few type in bufferqueue query methodGravatar Feng Chen2021-12-282-0/+9
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* | | | Merge pull request #7670 from ameerj/vsync-blockGravatar Fernando S2022-01-044-10/+30
|\ \ \ \ | |_|/ / |/| | | gpu: Add shut down method to synchronize threads before destruction
| * | | gpu: Add shut down method to synchronize threads before destructionGravatar ameerj2022-01-033-0/+15
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| * | | Revert "Merge pull request #7668 from ameerj/fence-stop-token"Gravatar ameerj2022-01-033-10/+15
| | | | | | | | | | | | | | | | | | | | This reverts commit e7733544779f2706d108682dd027d44e7fa5ff4b, reversing changes made to abbbdc2bc027ed7af236625ae8427a46df63f7e7.
* | | | Merge pull request #7251 from FernandoS27/shader-dumpGravatar bunnei2022-01-038-1/+98
|\ \ \ \ | |/ / / |/| | | ShaderDecompiler: Add a debug option to dump the game's shaders.
| * | | ShaderDecompiler: Add a debug option to dump the game's shaders.Gravatar Fernando Sahmkow2022-01-048-1/+98
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* | | | Merge pull request #7668 from ameerj/fence-stop-tokenGravatar bunnei2022-01-033-15/+10
|\ \ \ \ | | | | | | | | | | gpu: Use std::stop_token in WaitFence for VSync thread
| * | | | gpu: Use std::stop_token in WaitFence for VSync threadGravatar ameerj2022-01-033-15/+10
| |/ / / | | | | | | | | | | | | Fixes a hang that may occur when stopping emulation and the VSync thread is blocked on the syncpoint condition variable.
* | | | Merge pull request #7664 from german77/fallbackGravatar bunnei2022-01-032-4/+36
|\ \ \ \ | | | | | | | | | | core/hid: Add fallback to fullkey controllers
| * | | | core/hid: Add fallback to fullkey controllersGravatar german772022-01-012-4/+36
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* | | | Merge pull request #7662 from german77/uistatusGravatar bunnei2022-01-031-2/+2
|\ \ \ \ | | | | | | | | | | yuzu: Fix UI elements not updating correctly
| * | | | yuzu: Fix UI elements not updating correctlyGravatar german772022-01-011-2/+2
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* | | | Merge pull request #7663 from german77/appletGravatar bunnei2022-01-032-53/+68
|\ \ \ \ | |_|/ / |/| | | controller_applet: Only populate supported controllers
| * | | controller_applet: Only populate supported controllersGravatar german772022-01-012-53/+68
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* | | Merge pull request #7648 from bunnei/thread-pinningGravatar Fernando S2022-01-0310-14/+140
|\ \ \ | | | | | | | | core: hle: kernel: Implement thread pinning.
| * | | core: hle: kernel: Implement thread pinning.Gravatar bunnei2021-12-3010-14/+140
| | | | | | | | | | | | | | | | | | | | - We largely had the mechanics in place for thread pinning, this change hooks these up. - Validated with tests https://github.com/Atmosphere-NX/Atmosphere/blob/master/tests/TestSvc/source/test_thread_pinning.cpp.
* | | | Merge pull request #7624 from ameerj/intel-msaa-scaleGravatar Fernando S2022-01-034-20/+35
|\ \ \ \ | | | | | | | | | | vk_texture_cache: Use 3D scale helpers for MSAA texture scaling on Intel Windows drivers