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common: Use PROJECT_SOURCE_DIR to find CMakeModules
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Fixes CMake configuration when yuzu is a submodule of another project.
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yuzu qt: Add option to create Windows crash dumps
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Uses fmt::print as opposed to std::fprintf. Adds a missing return.
static's a single-use function. Initializes structs as opposed to
std::memset where possible. Fixes CMake linkage.
Co-authored-by: Lioncash <mathew1800@gmail.com>
mini_dump: Use a namespace
Co-authored-by: Lioncash <mathew1800@gmail.com>
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mini_dump: Clean up
mini_dump: Fix MSVC error
mini_dump: Silence MSVC warning C4700
Zero initialize deb_ev.
mini_dump: Add license info
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Removes some unnecessary code.
wip
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yuzu: Move mini_dump out of core
startup_checks: Better exception handling
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audio_device: Make AudioDeviceName constructor constexpr
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These member functions don't modify any internal state.
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These are used as read-only arrays, so we can make the data read-only
and available at compile-time.
Now constructing an AudioDevice no longer needs to initialize some
tables
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Remove pause callbacks from coretiming
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audio_core: Amend documentation comment tags
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Resolves a wackload of -Wdocumentation warnings due to mismatching tags
and whatnot.
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UI: Fix link to TAS help page
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Tools -> TAS -> Configure TAS
Thanks to Rei on discord for the fix.
Basically: openExternalLinks is a checkbox in Qt Creator
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common: do not link to xbyak on non-amd64 architectures
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Provides equivalent behavior while being significantly smaller.
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These functions don't modify the parameters.
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Same behavior, but also silences a -Wcast-qual warning, since the second
cast casts away const.
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input_common: Increase mapping timer from 2.5 seconds to 4 seconds
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[audio_core] Rework audio output
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during heavy loads.
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core: hid: Fix GC triggers overwriting ZL and ZR buttons
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input_common: Add support for analog toggle
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video_core: add option for pessimistic flushing
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Doesn't appear to effect anything regular, but in both Linux and Windows
builds it looks like our project has all the libraries available for
linking. If this feature is turned off, there is only one thing that
quit working, when linking yuzu-room it couldn't find a function called
mbedtls_base64_decode
mbedtls is split into three libraries for some reason:
mbedtls
mbedx509
mbedcrypto
mbedtls_base64_decode is in mbedcrypto
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(shader/pipeline)_cache: Raise shader/pipeline cache version
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Since the following commit: https://github.com/yuzu-emu/yuzu/commit/a83a5d2e4c8932df864dd4cea2b04d87a12c8760 , many games will refuse to boot unless the shader/pipeline cache has been invalidated.
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input_common: sdl: Always check for motion on reconnect
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core: ns: Implement pl:s service
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Configuration -> General -> Debug is getting a bit crowded.
yzct12345 submit this originally, so I'm tagging them as a co-author.
The original #6714 also modifies the Controls -> Player N sections,
but it looks like more work is needed to make the current area scrollable.
Co-authored-by: yzct12345 <87620833+yzct12345@users.noreply.github.com>
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network: Fixes and improvements to the room feature
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Correctly handle token decoding when '=' has been trimmed by the backend server.
Co-Authored-By: liushuyu <liushuyu011@gmail.com>
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