| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| | * | | | | | | renderer_vulkan: disable clock boost on unvalidated devices | 2023-01-06 | 3 | -1/+15 | ||
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| * | | | | | | | vulkan_device: avoid attempt to access empty optional | 2023-01-06 | 1 | -2/+6 | ||
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| * | / / / / | opengl: Sanitize antialiasing config | 2023-01-06 | 1 | -1/+7 | ||
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| * | | | | | video_core/vulkan: Fixed loading of Vulkan driver pipeline cache | 2023-01-06 | 1 | -1/+2 | ||
| | | | | | | | | | | | | | | | | | | | | | The header size of the Vulkan driver pipeline cache files was incorrectly in PipelineCache::LoadVulkanPipelineCache, for which the pipeline cache wasn't read correctly and got invalidated on each load. | |||||
| * | | | | | Merge pull request #9535 from bylaws/master | 2023-01-06 | 16 | -91/+195 | ||
| |\ \ \ \ \ | | | | | | | | | | | | | Port over several shader-compiler fixes from skyline | |||||
| | * | | | | | Run clang-format | 2023-01-05 | 6 | -24/+35 | ||
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| | * | | | | | shader_recompiler: Fix shuffle partitioning for >64 invoc-per-subgroup GPUs | 2023-01-05 | 1 | -30/+28 | ||
| | | | | | | | | | | | | | | | | | | | | | | | | | The existing implementation only supports 64 invoc-per-subgroup GPUs, and misbehaves on adreno when invocations need to be split into 4 emulated subgroups. | |||||
| | * | | | | | Vulkan, OpenGL: Hook up geometry shader passthrough emulation | 2023-01-05 | 2 | -0/+2 | ||
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| | * | | | | | shader_recompiler: Add support for lowering geometry passthrough | 2023-01-05 | 2 | -40/+67 | ||
| | | | | | | | | | | | | | | | | | | | | | | | | | Reuses most of the existing code for generating the gl_Layer passthrough. Fixes geometry in Nier: Automata on GPUs without HW passthrough support. | |||||
| | * | | | | | Vulkan, OpenGL: Hook up storage buffer alignment code | 2023-01-05 | 6 | -3/+21 | ||
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| | * | | | | | shader_recompiler: Align SSBO offsets to meet host requirements | 2023-01-05 | 4 | -6/+11 | ||
| | | | | | | | | | | | | | | | | | | | | | | | | | We can take advantage of SSBO addresses being passed in a constant bufer to account for the extra alignment requirements in the shader itself. | |||||
| | * | | | | | shader_recompiler: SPIRV: Only enable int64 feature when supported | 2023-01-05 | 1 | -1/+1 | ||
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| | * | | | | | shader_recompiler: Add comparison operators to descriptor types | 2023-01-05 | 1 | -0/+12 | ||
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| | * | | | | | Vulkan: Add a workaround for input_position on Adreno drivers | 2023-01-05 | 5 | -11/+42 | ||
| | | | | | | | | | | | | | | | | | | | | | | | | | Adreno drivers will crash compiling geometry shaders if the input position is not wrapped in a gl_in struct. | |||||
| * | | | | | | Merge pull request #9561 from liamwhite/update-dynarmic | 2023-01-06 | 2 | -0/+8 | ||
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | externals: update dynarmic, xbyak | |||||
| | * | | | | | | externals: update dynarmic, xbyak | 2023-01-05 | 2 | -0/+8 | ||
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| * | | | | | | Merge pull request #9558 from MonsterDruide1/network-timeout-noerror | 2023-01-06 | 1 | -1/+5 | ||
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | net: Silently translate ETIMEDOUT network error | |||||
| | * | | | | | | net: Silently translate ETIMEDOUT network error | 2023-01-05 | 1 | -1/+5 | ||
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| * | | | | | | | Merge pull request #9552 from liamwhite/turbo | 2023-01-06 | 15 | -2/+303 | ||
| |\ \ \ \ \ \ \ | |_|_|_|/ / / |/| | | | | | | vulkan: implement 'turbo mode' clock booster | |||||
| | * | | | | | | common: add setting for renderer clock workaround | 2023-01-04 | 8 | -1/+32 | ||
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| | * | | | | | | vulkan: implement 'turbo mode' clock booster | 2023-01-04 | 8 | -2/+272 | ||
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| * | | | | | | Merge pull request #9559 from FernandoS27/cached-writes | 2023-01-06 | 15 | -53/+233 | ||
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | VideoCore: Implement Cached Writes, use fastmem for reading GPU memory and eliminate old stuffs | |||||
| | * | | | | | | BufferBase: Don't ignore GPU pages. | 2023-01-05 | 8 | -23/+22 | ||
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| | * | | | | | | Fermi2D: sync cache flushes | 2023-01-05 | 2 | -2/+5 | ||
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| | * | | | | | | MemoryManager: use fastmem directly. | 2023-01-05 | 3 | -11/+34 | ||
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| | * | | | | | | video_core: Cache GPU internal writes. | 2023-01-05 | 10 | -30/+185 | ||
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| * | | | | | | MacroHLE: eliminate 2 rushed macros. | 2023-01-05 | 1 | -42/+0 | ||
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| * | | | | | | Merge pull request #9528 from liamwhite/mvk-nulldesc | 2023-01-05 | 3 | -0/+19 | ||
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | renderer_vulkan: implement fallback path for null buffer descriptors | |||||
| | * | | | | | | renderer_vulkan: implement fallback path for null descriptors | 2023-01-04 | 3 | -0/+19 | ||
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| * | | | | | | Merge pull request #9536 from liamwhite/debug-utils | 2023-01-05 | 3 | -11/+10 | ||
| |\ \ \ \ \ \ | |_|_|/ / / |/| | | | | | vulkan_common: unify VK_EXT_debug_utils and selection of validation layer | |||||
| | * | | | | | vulkan_common: unify VK_EXT_debug_utils and selection of validation layer | 2023-01-01 | 3 | -11/+10 | ||
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| * | | | | | | video_core/vulkan: Vulkan driver pipelines now contain cache version | 2023-01-05 | 2 | -16/+28 | ||
| | | | | | | | | | | | | | | | | | | | | | | | | | So that old cache can get deleted when the cache version changes and does not grow infinitely | |||||
| * | | | | | | video_core/vulkan: Driver pipeline cache will now be deleted with the shader ↵ | 2023-01-05 | 2 | -1/+20 | ||
| | | | | | | | | | | | | | | | | | | | | | | | | | cache | |||||
| * | | | | | | config: Set the Vulkan driver pipeline cache option to be global | 2023-01-05 | 2 | -0/+4 | ||
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| * | | | | | | video_core/vulkan: Added check if Vulkan pipeline path has been set | 2023-01-05 | 1 | -1/+1 | ||
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| * | | | | | | config: Better wording for VK pipeline cache option and enable by default | 2023-01-05 | 2 | -3/+3 | ||
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| * | | | | | | yuzu-cmd: Removed `use_vulkan_driver_pipeline_cache` from default_ini.h | 2023-01-05 | 1 | -4/+0 | ||
| | | | | | | | | | | | | | | | | | | | | | | | | | The addition of the use_vulkan_driver_pipeline_cache option into the default ini string literal caused the 16,384-byte limit of the MSVC compiler to be exceeded. | |||||
| * | | | | | | video_core/vulkan: Added `VkPipelineCache` to store Vulkan pipelines | 2023-01-05 | 15 | -67/+253 | ||
| | |_|/ / / |/| | | | | | | | | | | | | | | | | | | | | | | | | As an optional feature which can be enabled in the advanced graphics configuration, all pipelines that get built at the initial shader loading are stored in a VkPipelineCache object and are dumped to the disk. These vendor specific pipeline cache files are located at `/shader/GAME_ID/vulkan_pipelines.bin`. This feature was mainly added because of an issue with the AMD driver (see yuzu-emu#8507) causing invalidation of the cache files the driver builds automatically. | |||||
| * | | | | | Vulkan: Fix drivers that don't support dynamic_state_2 up | 2023-01-05 | 2 | -8/+11 | ||
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| * | | | | Merge pull request #9501 from FernandoS27/yfc-rel-2 | 2023-01-04 | 79 | -573/+3008 | ||
| |\ \ \ \ | |_|/ / |/| | | | Yuzu Fried Chicken Part 1.5: MacroHLE Rework and Dynamic State | |||||
| | * | | | yuzu-ui: Add setting for disabling macro HLE | 2023-01-04 | 6 | -5/+26 | ||
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| | * | | | Video_core: Address feedback | 2023-01-04 | 20 | -170/+346 | ||
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| | * | | | Texture Cache: Implement async texture downloads. | 2023-01-03 | 5 | -35/+91 | ||
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| | * | | | Vulkan: Update blacklisting to latest driver versions. | 2023-01-03 | 1 | -5/+12 | ||
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| | * | | | ShaderCompiler: Inline driver specific constants. | 2023-01-03 | 5 | -3/+39 | ||
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| | * | | | Vulkan: rework stencil tracking. | 2023-01-03 | 4 | -36/+169 | ||
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| | * | | | vulkan_common: blacklist radv from extended_dynamic_state2 on drivers before ↵ | 2023-01-01 | 2 | -2/+14 | ||
| | | | | | | | | | | | | | | | | | 22.3.1 | |||||
| | * | | | video_core: fix build | 2023-01-01 | 4 | -3/+38 | ||
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| | * | | | MacroHLE: Final cleanup and fixes. | 2023-01-01 | 14 | -128/+94 | ||
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| | * | | | Rasterizer: Setup skeleton for Host Conditional rendering | 2023-01-01 | 6 | -10/+53 | ||
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