| Commit message (Collapse) | Author | Age | Files | Lines |
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Attempt at improving HD Rumble emulation
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vfs_vector: avoid n^2 lookup in layeredfs building
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core: hid: Allow to calibrate gyro sensor
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Texture Cache: Fix 3D ASTC textures
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src/yuzu/qt_common.cpp:45:33: error: member access into incomplete type 'QPlatformNativeInterface'
wsi.display_connection = pni->nativeResourceForWindow("display", window);
^
/usr/include/qt6/QtGui/qguiapplication.h:20:7: note: forward declaration of 'QPlatformNativeInterface'
class QPlatformNativeInterface;
^
src/yuzu/qt_common.cpp:47:42: error: member access into incomplete type 'QPlatformNativeInterface'
wsi.render_surface = window ? pni->nativeResourceForWindow("surface", window) : nullptr;
^
/usr/include/qt6/QtGui/qguiapplication.h:20:7: note: forward declaration of 'QPlatformNativeInterface'
class QPlatformNativeInterface;
^
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Silence network spam
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core: hid: Update motion on a better place
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service: nfc: Merge device interfaces and create the device manager
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Sort overlap_ids by modification tick before copy
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Log object names with debug renderer, add a GPU address to ImageViews
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In the profile selection window:
Allow the user to start the game by double-clicking a profile to avoid having to additionally click the OK button. This avoids an unnecessary "step" to the start of the game...
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input_common: Revert debugging changes
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configuration: Expose separate swap present modes
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Most sources seem to suggest VSync and not V-Sync
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Cleaning up includes in bootmanager and configure_graphics has exposed a
missing include here.
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bootmanager: Remove system-specific headers
IWYU can be too complete I suppose.
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When Vulkan devices are enumerated, this also determines the available
present modes for each device, maps them to a vector, and gives
those options to the user.
OpenGL options are limited to On/Off.
Required creating a VkSurfaceKHR during device enumeration, which
may or may not be desireable. For the sake of a less confusing UI.
Also fixes a bug where if a graphics device disappears on the host, we
don't try and select the non-existant devices.
configure_graphics: Remove vsync runtime lock for Vulkan
configure_graphics: Recommend Mailbox present mode
configure_graphics: Fix type-limits warning
configure_graphics: Clean up includes
configure_graphics: Add tooltip
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Uses mailbox, then immediate for unlocked framerate depending on
support for either. Also adds support for FIFO_RELAXED.
This function now assumes vsync_mode was originially configured to a value
that the driver supports.
vk_swapchain: ChooseSwapPresentMode determines updates
Simplifies swapchain a bit and allows us to change the present mode
during guest runtime.
vk_swapchain: Fix MSVC error
vk_swapchain: Enforce available present modes
Some frontends don't check the value of vsync_mode before comitting it.
Just as well, since a driver update or misconfiguration could problems
in the swap chain.
vk_swapchain: Silence warnings
Silences GCC warnings implicit-fallthrough and shadow, which apparently
are not enabled on clang.
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Those vulkan settings do not correspond 1:1 to the swap intervals that
they set for OpenGL, so remove it.
bootmanager: Add missing include
I didn't add this log why did it break
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Function is useful outside of bootmanager, so put it in a common place.
qt_common: Add missing include
qt_common: Add some newlines
qt_common: Add trailing newline
qt_common: Add trainline newline
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We don't need the whole EmuWindow when creating a surface,
and it creates onerous requirements outside of typical usage for
creating a surface elsewhere.
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