| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| | * | | | | | | android: Decouple status bar shade from navigation bar visibility | 2023-06-03 | 3 | -14/+34 | ||
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| | * | | | | | | android: Enable code minification | 2023-06-03 | 5 | -22/+18 | ||
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| | * | | | | | | android: Switch from a colored status bar to a custom view | 2023-06-03 | 4 | -23/+35 | ||
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Allows for smoother transitions with the search bar | |||||
| | * | | | | | | android: Adjustments to card_game | 2023-06-03 | 1 | -20/+5 | ||
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Removed a currently unused text view and moved to material text views. | |||||
| | * | | | | | | android: MainActivity overhaul | 2023-06-03 | 32 | -626/+1031 | ||
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This moves several parts of the main activity into fragments that manage themselves to react to changes. UI changes like the appearance of a new search view or when the games list changes now gets updated via multiple view models. This also starts a conversion to the androidx navigation component which furthers the goals mentioned previously with more fragment responsibility. This will eventually allow us to use one activity with interchanging fragments and multiple view models that are stored within that central activity. fdas | |||||
| | * | | | | | | android: Enforce Vulkan 1.1 support as minimum | 2023-06-03 | 1 | -3/+4 | ||
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| | * | | | | | | android: Update gradle version to 8.1 | 2023-06-03 | 1 | -1/+1 | ||
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| | * | | | | | | android: Update app dependencies | 2023-06-03 | 1 | -5/+5 | ||
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| | * | | | | | | android: Convert gradle scripts to Kotlin DSL | 2023-06-03 | 5 | -201/+241 | ||
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| | * | | | | | | android: vulkan: Disable vertex_input_dynamic_state on Qualcomm. | 2023-06-03 | 1 | -1/+2 | ||
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| | * | | | | | | android: settings: Add scaling filter & anti-aliasing options. (#66) | 2023-06-03 | 4 | -0/+75 | ||
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| | * | | | | | | android: video_core: Add support for disk shader cache. (#64) | 2023-06-03 | 12 | -4/+258 | ||
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| | * | | | | | | android: vulkan_debug_callback: Ignore many innocuous errors. | 2023-06-03 | 1 | -0/+28 | ||
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| | * | | | | | | android: config: Change docked mode and GPU accuracy to favor performance on ↵ | 2023-06-03 | 3 | -7/+11 | ||
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Android. | |||||
| | * | | | | | | service: account: Save user profile folder on first user creation | 2023-06-03 | 1 | -0/+1 | ||
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| | * | | | | | | android: Initialize account manager | 2023-06-03 | 1 | -0/+5 | ||
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| | * | | | | | | android: Remove unsafe null check | 2023-06-03 | 1 | -4/+2 | ||
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| | * | | | | | | android: Scale input overlay independently of system display scale | 2023-06-03 | 2 | -30/+41 | ||
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| | * | | | | | | android: Use apply instead of commit for shared preferences | 2023-06-03 | 3 | -4/+3 | ||
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Previously we were operating on the assumption that apply'd settings wouldn't be visible immediately. This isn't true and settings will be accessible via memory before being stored to disk. This reduces any potential stutters caused by saving to shared preferences. | |||||
| | * | | | | | | android: Add DPad slide toggle | 2023-06-03 | 5 | -2/+14 | ||
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| | * | | | | | | android: Add relative stick center toggle | 2023-06-03 | 3 | -0/+13 | ||
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| | * | | | | | | android: Make hash and branch accessible from BuildConfig | 2023-06-03 | 1 | -0/+25 | ||
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| | * | | | | | | android: Backup shared preferences where applicable | 2023-06-03 | 2 | -0/+12 | ||
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| | * | | | | | | android: Enable retaining app data after uninstall | 2023-06-03 | 1 | -1/+2 | ||
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| | * | | | | | | android: Remove unused doFrame function | 2023-06-03 | 1 | -2/+0 | ||
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| | * | | | | | | android: Convert NativeLibrary to Kotlin | 2023-06-03 | 15 | -766/+523 | ||
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| | * | | | | | | android: Remove LocalBroadcastManager | 2023-06-03 | 11 | -225/+17 | ||
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This causes a couple of minor changes to directory initialization. We don't have a lengthy initialization step so we could spend less time creating state receivers and just run initialization on the main thread. We also don't have a situation where external storage will be a concern so checks are removed in favor of a binary check to see if initialization is ready. This additionally removes the unused DoFrame callback. | |||||
| | * | | | | | | android: Remove game database | 2023-06-03 | 18 | -773/+154 | ||
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The content provider + database solution was excessive and is now replaced with the simple file checks from before but turned into an array list held within a viewmodel. | |||||
| | * | | | | | | android: Adjust game icon loading | 2023-06-03 | 1 | -15/+9 | ||
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| | * | | | | | | android: Remove unused dimensions files | 2023-06-03 | 2 | -9/+0 | ||
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| | * | | | | | | android: Slightly reduce game card size | 2023-06-03 | 2 | -3/+3 | ||
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| | * | | | | | | android: Only show company text view if it has content | 2023-06-03 | 1 | -5/+8 | ||
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| | * | | | | | | android: Fix check for ok text in software keyboard | 2023-06-03 | 1 | -1/+1 | ||
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| | * | | | | | | android: Implement amiibo reading from nfc tag | 2023-06-03 | 15 | -8/+327 | ||
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| | * | | | | | | android: vulkan_device: Disable VK_EXT_custom_border_color on Adreno. | 2023-06-03 | 1 | -0/+7 | ||
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Causes crashes on sampler creation with Super Mario Odyssey. | |||||
| | * | | | | | | android: Add toggle controls option to input overlay | 2023-06-03 | 5 | -6/+62 | ||
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| | * | | | | | | android: Do not update FPS text on null view | 2023-06-03 | 1 | -1/+1 | ||
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| | * | | | | | | android: Convert keyboard applet to kotlin and refactor | 2023-06-03 | 6 | -279/+255 | ||
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| | * | | | | | | android: Implement basic software keyboard applet. | 2023-06-03 | 12 | -152/+625 | ||
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| | * | | | | | | android: config: Disable shader cache by default on Android. | 2023-06-03 | 1 | -0/+4 | ||
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| | * | | | | | | android: Fix fps counter not showing up | 2023-06-03 | 4 | -11/+13 | ||
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| | * | | | | | | android: Prevent showing games on an invalid view | 2023-06-03 | 1 | -0/+3 | ||
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| | * | | | | | | android: Re-implement overlay editing | 2023-06-03 | 5 | -25/+245 | ||
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| | * | | | | | | android: Fix popup menu going out of bounds | 2023-06-03 | 2 | -20/+11 | ||
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| | * | | | | | | android: Use autofit grid for games fragment | 2023-06-03 | 3 | -28/+72 | ||
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| | * | | | | | | android: Prevent updating empty game list text on invalid view | 2023-06-03 | 1 | -0/+3 | ||
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| | * | | | | | | android: Persist settings across configuration changes | 2023-06-03 | 9 | -93/+51 | ||
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Mostly things get refactored here to remove previous assumptions made about how the activity/fragment lifecycles would operate. The important change for persistence is removing the assumption that the user will be at the first settings fragment on recreation when deciding whether or not to reload settings. Now we check a flag in Settings to know if we loaded the settings within this lifecycle. | |||||
| | * | | | | | | android: Store settings object in viewmodel | 2023-06-03 | 7 | -57/+45 | ||
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| | * | | | | | | android: Remove configChanges exceptions | 2023-06-03 | 1 | -1/+0 | ||
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| | * | | | | | | Android: Enable resizeable activities | 2023-06-03 | 1 | -6/+2 | ||
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