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core,common: Implement missing time zone data/computations
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time_zone_manager: Use s64 storage
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time_zone: Remove maybe_unused
time_zone: Use s64 storages
time_zone: Catch by reference
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Adds the basic time zone data for the system archive.
time_zone_binary: Implement full system archive
time_zone_binary: Remove unneeded template
tz_binary: Make GenerateFiles static
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Implements GetTotalLocationNameCount LoadLocationNameList and
GetTimeZoneRuleVersion.
tz-manager: Fix sign issue
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If we can't find the normal time zone string, try searching for the
closest one.
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Moves it from Settings to Common::TimeZone, since this algorithm doesn't
depend on the setting. It also lets us use it in other libraries.
common: Various fixes
time_zone: Don't double up the std::abs
Too many absolute values were causing mirrored time zones to resolve
as the same.
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GetTimeZoneString no longer reports a setting unique to yuzu, so we
can assume a valid timezone string in core.
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Prevents needing to deduce the non-Switch setting in core. Instead, we
deduce the meaning of this setting where the heresy is committed, in
common.
settings: Remove strftime usage
GetTimeZoneString: Use standard features
Also forces GMT on MinGW due to broken strftime.
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This causes the emulated system's universal time to be on the user's clock, and the user time to
be off if they set a time zone.
time_manager: Remove GetExternalRtcTime
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Uses C++20 tzdb to determine the system timezone. The switch uses the
597 posix time zones, so this needs tests if the system time zone isn't
posix-compliant.
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android: Declare languages in locales_config.xml
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This is required to make per-app language swithcing possible on Android 13.
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android: Fix touch input
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core: decouple ARM interface from Dynarmic
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android: Update settings, remove unused translations
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image_info: adjust rescale thresholds and refactor constant use
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android: Add translation files manually
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android: Add update and DLC support
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android: Use autogenerated hash code function for Game class
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android: Use autoVersion when gradle property is set
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shader_recompiler: remove barriers in conditional control flow when device lacks support
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lacks support
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shader_recompiler: translate f64 to f32 when unsupported on host
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qt: use larger buffer for update install
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Combine vertex/transform feedback buffer binding into a single call
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android: Gradle updates
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Change the applicationIdSuffix and app launcher title based on build type
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