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* | | | | | | | qt: Fix game name format errorGravatar Zach Hilman2019-10-061-2/+2
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* | | | | | | Merge pull request #2942 from ReinUsesLisp/clang-warningsGravatar bunnei2019-10-0536-58/+68
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | Silence miscellaneous warnings
| * | | | | | | audio/audout_u: Change formatting for old clang-format versionsGravatar ReinUsesLisp2019-10-041-1/+1
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| * | | | | | | yuzu/game_list_worker: Silence warningsGravatar ReinUsesLisp2019-10-042-8/+9
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| * | | | | | | yuzu/game_list: Silence -Wswitch and -Wunused-variableGravatar ReinUsesLisp2019-10-042-5/+12
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| * | | | | | | yuzu/configure_service: Silence -WswitchGravatar ReinUsesLisp2019-10-041-0/+2
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| * | | | | | | yuzu_tester: Remove unused variableGravatar ReinUsesLisp2019-10-041-1/+0
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| * | | | | | | service/nvdrv: Silence -WswitchGravatar ReinUsesLisp2019-10-044-4/+10
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| * | | | | | | service/nfp: Silence -Wunused and -WswitchGravatar ReinUsesLisp2019-10-041-4/+5
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| * | | | | | | service/hid: Silence -Wunused and -WswitchGravatar ReinUsesLisp2019-10-0415-23/+18
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| * | | | | | | service/am: Silence -WreorderGravatar ReinUsesLisp2019-10-041-2/+1
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| * | | | | | | service/hid: Remove unused system referenceGravatar ReinUsesLisp2019-10-042-2/+1
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| * | | | | | | service/friend: Remove unused fieldGravatar ReinUsesLisp2019-10-041-1/+0
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| * | | | | | | service/filesystem: Silence -Wunused-variableGravatar ReinUsesLisp2019-10-041-1/+1
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| * | | | | | | service/bcat: Silence -Wreorder and -WunusedGravatar ReinUsesLisp2019-10-042-2/+2
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| * | | | | | | service/audio: Silence -WunusedGravatar ReinUsesLisp2019-10-041-1/+1
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| * | | | | | | service/apm: Silence -Wunused and -WreorderGravatar ReinUsesLisp2019-10-042-4/+5
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| * | | | | | | common/file_util: Silence -WswitchGravatar ReinUsesLisp2019-10-041-1/+2
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* | | | | | | Merge pull request #2943 from DarkLordZach/azure-titlebars-v2Gravatar bunnei2019-10-054-6/+36
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | ci: Add custom titlebars for mainline and patreon
| * | | | | | | qt: Change titlebar formattingGravatar Zach Hilman2019-10-051-6/+15
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| * | | | | | | common: Add additional SCM revision fieldsGravatar Zach Hilman2019-10-053-0/+21
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* | | | | | | | video_core/control_flow: Eliminate variable shadowing warningsGravatar Lioncash2019-10-051-6/+6
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* | | | | | | | video_core/control_flow: Eliminate pessimizing movesGravatar Lioncash2019-10-051-5/+8
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | These can inhibit the ability of a compiler to perform RVO.
* | | | | | | | video_core/ast: Unindent most of IsFullyDecompiled() by one levelGravatar Lioncash2019-10-051-12/+12
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* | | | | | | | video_core/ast: Make ShowCurrentState() take a string_view instead of ↵Gravatar Lioncash2019-10-052-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | std::string Allows the function to be non-allocating in terms of the output string.
* | | | | | | | video_core/ast: Eliminate variable shadowing warningsGravatar Lioncash2019-10-051-3/+3
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* | | | | | | | video_core/ast: Replace std::string with a constexpr std::string_viewGravatar Lioncash2019-10-051-3/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Same behavior, but without the need to heap allocate
* | | | | | | | video_core/ast: Default the move constructor and assignment operatorGravatar Lioncash2019-10-052-26/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This is behaviorally equivalent and also fixes a bug where some members weren't being moved over.
* | | | | | | | video_core/{ast, expr}: Organize forward declarationGravatar Lioncash2019-10-052-10/+10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Keeps them alphabetically sorted for readability.
* | | | | | | | video_core/expr: Supply operator!= along with operator==Gravatar Lioncash2019-10-052-1/+32
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Provides logical symmetry to the interface.
* | | | | | | | video_core/{ast, expr}: Use std::move where applicableGravatar Lioncash2019-10-054-45/+47
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Avoids unnecessary atomic reference count increments and decrements.
* | | | | | | | video_core/ast: Supply const accessors for data where applicableGravatar Lioncash2019-10-052-37/+41
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Provides const equivalents of data accessors for use within const contexts.
* | | | | | | | Merge pull request #2888 from FernandoS27/decompiler2Gravatar David2019-10-0516-160/+2293
|\ \ \ \ \ \ \ \ | |/ / / / / / / |/| | | | | | | Shader_IR: Implement a full control flow decompiler for the shader IR.
| * | | | | | | Shader_ir: Address feedbackGravatar Fernando Sahmkow2019-10-046-65/+24
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| * | | | | | | Shader_Ir: Address Feedback and clang format.Gravatar Fernando Sahmkow2019-10-044-68/+68
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| * | | | | | | vk_shader_decompiler: Correct Branches inside conditionals.Gravatar Fernando Sahmkow2019-10-041-1/+11
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| * | | | | | | vk_shader_decompiler: Clean code and be const correct.Gravatar Fernando Sahmkow2019-10-042-8/+6
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| * | | | | | | Shader_IR: clean up AST handling and add documentation.Gravatar Fernando Sahmkow2019-10-041-2/+6
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| * | | | | | | Shader_IR: Correct OutwardMoves for IfsGravatar Fernando Sahmkow2019-10-041-22/+11
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| * | | | | | | vk_shader_compiler: Don't enclose branches with if(true) to avoid crashing AMDGravatar Fernando Sahmkow2019-10-041-16/+33
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| * | | | | | | gl_shader_decompiler: Refactor and address feedback.Gravatar Fernando Sahmkow2019-10-041-17/+18
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| * | | | | | | Shader_IR: corrections and clang-formatGravatar Fernando Sahmkow2019-10-042-70/+64
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| * | | | | | | vk_shader_compiler: Correct SPIR-V AST DecompilingGravatar Fernando Sahmkow2019-10-041-4/+11
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| * | | | | | | Shader_IR: allow else derivation to be optional.Gravatar Fernando Sahmkow2019-10-047-10/+18
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| * | | | | | | vk_shader_compiler: Implement the decompiler in SPIR-VGravatar Fernando Sahmkow2019-10-043-23/+301
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| * | | | | | | Shader_IR: mark labels as unused for partial decompile.Gravatar Fernando Sahmkow2019-10-042-3/+9
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| * | | | | | | Shader_Ir: Refactor Decompilation process and allow multiple decompilation ↵Gravatar Fernando Sahmkow2019-10-0414-82/+336
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| * | | | | | | gl_shader_decompiler: Implement AST decompilingGravatar Fernando Sahmkow2019-10-0411-63/+358
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| * | | | | | | shader_ir: Declare Manager and pass it to appropiate programs.Gravatar Fernando Sahmkow2019-10-047-104/+214
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| * | | | | | | shader_ir: Corrections to outward movements and misc stuffsGravatar Fernando Sahmkow2019-10-047-58/+310
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