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Commit message (
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Author
Age
Files
Lines
*
shader: Fix FSwizzleAdd folding when going through phi nodes
ReinUsesLisp
2021-07-22
1
-2
/
+2
*
shader/exception: Fix compilation errors on gcc
ReinUsesLisp
2021-07-22
1
-6
/
+6
*
glasm: Reduce reg allocation leaks from an exception to a log
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
texture_cache: Reduce invalid image/sampler error severity
ReinUsesLisp
2021-07-22
1
-7
/
+7
*
shader: Handle host exceptions
ReinUsesLisp
2021-07-22
8
-45
/
+98
*
glasm: Use integer lod for TXQ
ReinUsesLisp
2021-07-22
2
-2
/
+2
*
glasm: Prepare XFB from state instead of global registers
ReinUsesLisp
2021-07-22
1
-4
/
+2
*
glasm: Fix global memory fallbacks
ReinUsesLisp
2021-07-22
1
-9
/
+10
*
Revert "glasm: Skip phi moves on undefined instructions"
ReinUsesLisp
2021-07-22
2
-16
/
+1
*
glasm: Remove unintentional '\n' on Undef32
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
glasm: Use storage buffers instead of global memory when possible
ReinUsesLisp
2021-07-22
17
-437
/
+503
*
glasm: Implement Y direction
ReinUsesLisp
2021-07-22
4
-3
/
+9
*
glasm: Skip phi moves on undefined instructions
ReinUsesLisp
2021-07-22
2
-1
/
+16
*
glasm: Implement undef instructions
ReinUsesLisp
2021-07-22
2
-15
/
+15
*
glasm: Fix global memory callbacks
ReinUsesLisp
2021-07-22
1
-5
/
+6
*
gl_shader_cache: Add disk shader cache
ReinUsesLisp
2021-07-22
3
-11
/
+116
*
video_core,shader: Clang-format fixes
ReinUsesLisp
2021-07-22
4
-7
/
+12
*
gl_shader_cache: Rename Program abstractions into Pipeline
ReinUsesLisp
2021-07-22
10
-104
/
+104
*
glasm: Release phi node registers after they are no longer needed
ReinUsesLisp
2021-07-22
2
-38
/
+54
*
glasm: Remove unintentionally committed fmt::prints
ReinUsesLisp
2021-07-22
1
-2
/
+0
*
glasm: Fix INeg32 on negative immediates
ReinUsesLisp
2021-07-22
1
-1
/
+5
*
glasm: Remove unnecessary value types
ReinUsesLisp
2021-07-22
3
-47
/
+6
*
glasm: Throw when there are register leaks
ReinUsesLisp
2021-07-22
2
-0
/
+7
*
glasm: Catch more register leaks
ReinUsesLisp
2021-07-22
8
-41
/
+114
*
glasm: Fix usage counting on phi nodes
ReinUsesLisp
2021-07-22
3
-8
/
+22
*
gl_shader_cache: Do not flip tessellation on OpenGL
ReinUsesLisp
2021-07-22
1
-2
/
+1
*
gl_graphics_program: Fix texture buffer bindings
ReinUsesLisp
2021-07-22
1
-24
/
+35
*
glasm: Implement global memory fallbacks
ReinUsesLisp
2021-07-22
2
-50
/
+89
*
glasm: Implement int64 add and subtract
ReinUsesLisp
2021-07-22
2
-8
/
+6
*
emit_glasm_context_get_set: Remove unused variable
lat9nq
2021-07-22
1
-1
/
+0
*
glasm: Implement indirect attribute loads
ReinUsesLisp
2021-07-22
4
-6
/
+65
*
glasm: Implement image atomics
ReinUsesLisp
2021-07-22
3
-166
/
+153
*
glasm: Reorder unreachable image atomic insts
ReinUsesLisp
2021-07-22
1
-66
/
+66
*
glasm: Implement gl_Layer stores
ReinUsesLisp
2021-07-22
1
-0
/
+7
*
glasm: Implement SampleId
ReinUsesLisp
2021-07-22
2
-3
/
+3
*
glasm: Implement IsHelperInvocation
ReinUsesLisp
2021-07-22
2
-3
/
+3
*
glasm: Fix EmitVertex's optimization
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
gl_shader_cache: Conditionally use viewport mask
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
gl_shader_cache,glasm: Conditionally use typeless image reads extension
ReinUsesLisp
2021-07-22
3
-39
/
+43
*
gl_shader_cache: Improve GLASM error print logic
ReinUsesLisp
2021-07-22
1
-7
/
+10
*
glasm: Implement forced early Z
ReinUsesLisp
2021-07-22
2
-4
/
+8
*
glasm: Set transform feedback state
ReinUsesLisp
2021-07-22
5
-113
/
+132
*
video_core: Abstract transform feedback translation utility
ReinUsesLisp
2021-07-22
6
-111
/
+145
*
glasm: Simplify patch reads
ReinUsesLisp
2021-07-22
1
-5
/
+2
*
glasm: Fix output patch reads
ReinUsesLisp
2021-07-22
2
-13
/
+22
*
gl_shader_cache: Pass shader runtime information
ReinUsesLisp
2021-07-22
1
-2
/
+74
*
shader: Split profile and runtime information in separate structs
ReinUsesLisp
2021-07-22
14
-308
/
+300
*
emit_glasm_context_get_and_set.cpp: Add missing semicolons
ameerj
2021-07-22
1
-2
/
+2
*
glasm: Fix patch attribute declarations
ReinUsesLisp
2021-07-22
1
-1
/
+1
*
glasm: Implement FSWZADD
ameerj
2021-07-22
3
-4
/
+28
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