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Files
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Merge pull request #1669 from ReinUsesLisp/fixup-gs
bunnei
2018-11-11
4
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gl_shader_decompiler: Guard out of bound geometry shader input reads
ReinUsesLisp
2018-11-10
4
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+24
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Merge pull request #1663 from lioncash/raster
bunnei
2018-11-11
9
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+25
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rasterizer_cache: Remove reliance on the System singleton
Lioncash
2018-11-08
9
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+25
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Merge pull request #1648 from FernandoS27/texs-3-array
bunnei
2018-11-11
1
-7
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+11
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Correct issue where texturelod could not be applied to 2darrayshadow
FernandoS27
2018-11-07
1
-1
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+5
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Implement 3 coordinate array in TEXS instruction
FernandoS27
2018-11-07
1
-6
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+6
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Merge pull request #1654 from degasus/dirty_flags
bunnei
2018-11-11
4
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+37
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gl_rasterizer: Skip VAO binding if the state is clean.
Markus Wick
2018-11-06
3
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+21
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gl_rasterizer: Split VAO and VB setup functions.
Markus Wick
2018-11-06
2
-5
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+16
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Merge pull request #1656 from ogniK5377/message-queue
James Rowe
2018-11-10
8
-36
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+170
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Renamed CheckIfOperationChanged to OnDockedModeChanged
David Marcec
2018-11-08
2
-21
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+23
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Fixups
David Marcec
2018-11-07
3
-12
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+17
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Ability to switch between docked and undocked mode in-game
David Marcec
2018-11-07
7
-36
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+163
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rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject
Lioncash
2018-11-08
3
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+10
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gl_resource_manager: Amend clang-format discrepancies
Lioncash
2018-11-08
1
-4
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+2
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Merge pull request #1658 from ogniK5377/holdtype-style
bunnei
2018-11-07
1
-0
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+2
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Updated npad styles on holdtype switches
David Marcec
2018-11-08
1
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+2
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svcBreak now dumps information from the debug buffer passed (#1646)
David
2018-11-07
1
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+28
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Merge pull request #1655 from ogniK5377/shantae
bunnei
2018-11-07
5
-3
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+26
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fixed spelling error
David Marcec
2018-11-07
1
-1
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+1
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Added missing log
David Marcec
2018-11-07
1
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+1
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Implement acc:TrySelectUserWithoutInteraction
David Marcec
2018-11-07
5
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+25
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Merge pull request #1630 from bunnei/fix-mapbufferex
bunnei
2018-11-07
2
-31
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+52
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memory_manager: Do not MapBufferEx over already in use memory.
bunnei
2018-11-01
2
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+52
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Merge pull request #1635 from Tinob/master
bunnei
2018-11-07
6
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+338
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Add support to color mask to avoid issues in blending caused by wrong values ...
Rodolfo Bogado
2018-11-05
5
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+79
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Implement multi-target viewports and blending
Rodolfo Bogado
2018-11-04
6
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+259
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gl_rasterizer_cache: Add profiles for Copy and Blit.
Markus Wick
2018-11-06
1
-2
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+6
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gl_resource_manager: Profile creation and deletion.
Markus Wick
2018-11-06
1
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+42
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gl_stream_buffer: Profile orphaning of stream buffer.
Markus Wick
2018-11-06
1
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+5
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microprofile: Drop ReleaseActiveBuffer scope.
Markus Wick
2018-11-06
1
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+0
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gl_resource_manager: Split implementations in .cpp file.
Markus Wick
2018-11-06
5
-114
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+167
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Merge pull request #1616 from FernandoS27/cube-array
bunnei
2018-11-05
4
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+20
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Implement Cube Arrays
FernandoS27
2018-11-01
4
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+20
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Merge pull request #1633 from ogniK5377/reload-input
bunnei
2018-11-05
2
-0
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+5
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Fixed HID crash when launching more than 1 game & signaled syleset change event
David Marcec
2018-11-02
2
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+5
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Merge pull request #1441 from CarlKenner/DebuggerLog
bunnei
2018-11-05
4
-2
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+29
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logging: Add DebuggerBackend for logging to Visual Studio
Carl Kenner
2018-10-07
4
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+29
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Merge pull request #1639 from DarkLordZach/open-yuzu-folder
bunnei
2018-11-05
3
-0
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+13
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qt: Add help option to open yuzu folder
Zach Hilman
2018-11-03
3
-0
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+13
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Merge pull request #1625 from FernandoS27/astc
bunnei
2018-11-04
9
-75
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+154
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Fix ASTC Decompressor to support depth parameter
FernandoS27
2018-11-01
7
-65
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+131
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Fix ASTC formats
FernandoS27
2018-11-01
4
-12
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+21
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Implemented ASTC 5x5
FernandoS27
2018-11-01
1
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+5
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Merge pull request #1645 from dharmin/master
Mat M
2018-11-04
1
-1
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+1
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Fix quickstart link
Dharmin K Shah
2018-11-05
1
-1
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+1
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Fix typo in BufferTransformFlags
Frederic Laing
2018-11-04
1
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+2
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Fixed incorrect hwopus assert
David Marcec
2018-11-02
1
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+1
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Merge pull request #1615 from lioncash/input
bunnei
2018-11-01
5
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+113
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