| Commit message (Collapse) | Author | Age | Files | Lines |
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These currently aren't used by anything other than the QtWebBrowser
class itself, and can be made private.
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game_list: Remove a reference of a reference
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settings: Add support for setting the RTC manually
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Stored as signed seconds since epoch.
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applets: Implement HLE web browser applet (LibAppletOff)
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Using a custom reimplementation of QWebEngineView and an injector script.
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Needed for manual RomFS extraction, as Full generates an extra directory and Truncated generates variable results.
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gl_shader_cache: Use dirty flags for shaders
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service/vi: Unstub IApplicationDisplayService's SetLayerScalingMode
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These values are not equivalent, based off RE. The internal value is put
into a lookup table with the following values:
[3, 0, 1, 2, 4]
So the values absolutely do not map 1:1 like the comment was indicating.
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Avoids entangling the IPC buffer appending with the actual operation of
converting the scaling values over. This also inserts the proper error
handling for invalid scaling values.
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This appears to only check if the scaling mode can actually be
handled, rather than actually setting the scaling mode for the layer.
This implements the same error handling performed on the passed in
values.
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qt: Move profile manager to own UI tab
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gl_rasterizer_cache: Use GL_STREAM_COPY for PBOs
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Since the data is doing the path CPU -> GPU -> GPU copy is the most
approximate hint. Using GL_STREAM_DRAW generated a performance warning
on Nvidia's stack. Changing this hint removed the warning.
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service/vi: Correct reported dimensions from IApplicationDisplayService's GetDisplayResolution()
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GetDisplayResolution()
Within the actual service, it makes no distinguishing between docked and
undocked modes. This will always return the constants values reporting
1280x720 as the dimensions.
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Return no application area when games try to open an application area
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This will prompt CreateApplicationArea
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Proper no message handling for AM::PopMessage
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When we have no messages, we should be returning an error code.
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Pulse is considered a hack and nothing should be using it. We should completely remove it
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service/vi: Minor updates and corrections to the DisplayInfo struct
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Based off RE, it appears that almost all display types seem to use
1920x1080 except for a few (null display, edid display).
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It appears that the two members indicate whether a display has a bounded
number of layers (and if set, the second member indicates the total
number of layers).
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testing to confirm)
Upon investigating the issue with #1878, I found that games are the ones who handle the vsync event resetting and not us.
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service/vi: Implement OpenDefaultDisplay in terms of OpenDisplay
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Internally within the vi services, this is essentially all that
OpenDefaultDisplay does, so it's trivial to just do the same, and
forward the default display string into the function.
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service/vi: Implement SetDisplayEnabled()
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This IPC command is simply a stub inside the actual service itself, and
just returns a successful error code regardless of input. This is likely
only retained in the service interface to not break older code that relied
upon it succeeding in some way.
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qt: Add setting to prompt for user on game boot
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